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	<title>Film Cannon</title>
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	<link>http://www.insidesocal.com/filmcannon</link>
	<description>Niche movie reviews from the Inland Empire</description>
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		<title>The King&#8217;s Quest Adventure, Part Two</title>
		<link>http://www.insidesocal.com/filmcannon/2012/11/04/the-kings-quest-adventure-part-two/</link>
		<comments>http://www.insidesocal.com/filmcannon/2012/11/04/the-kings-quest-adventure-part-two/#comments</comments>
		<pubDate>Sun, 04 Nov 2012 20:57:37 +0000</pubDate>
		<dc:creator>Amanda Keith</dc:creator>
		
		<guid isPermaLink="false">http://www.insidesocal.com/filmcannon/?p=819</guid>
		<description><![CDATA[We finished the first half of this series a while back, so now we enter the era of interfaces and no remakes of this beloved series. Let’s get started. King’s Quest V: Absence Makes the Heart Go Yonder This is &#8230; <a href="http://www.insidesocal.com/filmcannon/2012/11/04/the-kings-quest-adventure-part-two/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>We finished the first half of this series a while back, so now we enter the era of interfaces and no remakes of this beloved series.</p>
<p>Let’s get started.</p>
<p><strong>King’s Quest V: Absence Makes the Heart Go Yonder</strong></p>
<p>This is not a good game. I know I’m backtracking from my original statement, but it’s time to acknowledge what everybody else already knew.</p>
<p>It was my first KQ game (and possibly my first Sierra game), and I loved it, and because of that game I’ve played and bought all the others, delved into other series’ and had a great (and frustrating) time learning how to play DOS games in Windows.</p>
<p>But still, it’s not good.</p>
<p>But I get what happened; the Sierra team got some new graphics, adopted the new gameplay interface (a vast improvement from IV), got to use voice acting for the first time and they went nuts with all their shiny new toys, but neglected to craft a story with any depth.</p>
<p>The basic ideas here are solid: the evil villain from III, Mannannan, had a brother, Mordack, and Mordack was a bit angry that his brother is now a cat for all eternity. So Mordack shrinks King Graham’s castle down to bottle size (including all Graham’s family members) and kidnaps them in an attempt to get his brother back in human form, and Graham goes on a journey in a distant land to rescue his kingdom.</p>
<p>Good stuff, but there is no sense of urgency anywhere in the script. Graham doesn’t sound worried or angry about what’s happened; he just completes the same old puzzles he’s always had to do (and he gets to do them this time out with an annoying sidekick).</p>
<p>V really is all about transitions. The game fails in a lot of places, but it did set the groundwork for the good times ahead.</p>
<p><strong>King’s Quest VI: Heir Today, Gone Tomorrow</strong></p>
<p>This is the game I’ve been waiting for. Sure, I’ve played it before, I’ve recommended it and cursed and scowled at it, but I’ve never really gotten just how good this game is. The hype is true; this is the best of the series.</p>
<p>Picking up a bit later from the last game, Prince Alexander has been pining for Princess Cassima (who he met at the end of game five); he’s tried to find out where she lives, but he can find no mention of the Land of the Green Isles anywhere&#8230;until the magic mirror Graham found in the first game shows him how to get there.</p>
<p>But when a storm hits the ship he’s on, Alexander is alone in the strange new place, his lady love won’t see him, and his spidey sense keeps telling him that something very bad is going on around here.</p>
<p>He’s right, and Alexander spends the rest of the game working to heal the wounds caused by the evil Alhazrad and his genie pal. And like the previous games, the seemingly unconnected puzzles and gathering do make sense; everything you do comes together to make this moody and sad adventure something joyous&#8230;and hey, you’re even given the choice to make things Disney-levels of happiness if that’s what you want for your ending.</p>
<p>Because of all the troubles I had playing when I was younger, I couldn’t love this game then, but now I can say that I do. It’s an amazing experience (especially if you save your game at all the right places), and its ending is worth the struggles to get there.</p>
<p><strong>Next time</strong>: We finish up with VII and VIII, as soon as I can figure out how to get the Queen skin to stop being green.</p>
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		<title>The Legend of Zelda: Majora&#8217;s Mask</title>
		<link>http://www.insidesocal.com/filmcannon/2012/09/16/the-legend-of-zelda-majoras-ma/</link>
		<comments>http://www.insidesocal.com/filmcannon/2012/09/16/the-legend-of-zelda-majoras-ma/#comments</comments>
		<pubDate>Sun, 16 Sep 2012 13:18:18 +0000</pubDate>
		<dc:creator>Amanda Keith</dc:creator>
		
		<guid isPermaLink="false">http://www.insidesocal.com/filmcannon/2012/09/16/the-legend-of-zelda-majoras-ma/</guid>
		<description><![CDATA[Most games are about heroism; the protagonist rides into town, takes some damage, gets some goods and saves the day. Nothing wrong with this formula, but it&#8217;s always a treat to find a game that diverts, even slightly, from this &#8230; <a href="http://www.insidesocal.com/filmcannon/2012/09/16/the-legend-of-zelda-majoras-ma/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><b id="internal-source-marker_0.47428783867508173" style="color: rgb(0, 0, 0); font-family: 'Times New Roman'; font-size: medium; font-weight: normal; "><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Most games are about heroism; the protagonist rides into town, takes some damage, gets some goods and saves the day. Nothing wrong with this formula, but it&#8217;s always a treat to find a game that diverts, even slightly, from this linear approach.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">&#8220;Majora&#8217;s Mask&#8221; really isn&#8217;t that different from the above scenario; the goal is to stop the moon from crashing into Clock Town and to save the town&#8217;s residents from certain doom (and to rescue a misguided imp from his own worst impulses), but the difference is in the little details.</span></b><br />
<span id="more-737"></span><br />
<b id="internal-source-marker_0.47428783867508173" style="color: rgb(0, 0, 0); font-family: 'Times New Roman'; font-size: medium; font-weight: normal; "><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">&#8220;The Legend of Zelda: Majora&#8217;s Mask&#8221; is a game all about healing.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Here, Link is tasked with the normal hero&#8217;s stuff, but if he wants to make it through the final boss battle alive, he&#8217;s got to collect Happy Masks, and the only way to do that is to help specific people in Clock Town and ease their troubles.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Some are easy; listen to a man confess a secret, and the Bremen Mask is yours. Stop a robber from stealing goods from an old woman, and the Bomb Mask is yours. Spend a lot of time (a LOT of time) reuniting two star-crossed lovers and three masks will come your way. </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">It&#8217;s not just the people in town who need your help either; the lands around Clock Town (the swamp, the forest, the ocean, the mountains) all have their sorrows and they all need Link&#8217;s help to get back to normal. And he&#8217;s only got three days to do it all.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">&#8220;Majora&#8217;s Mask&#8221; has always felt like that oddball entry in the series; there&#8217;s no Zelda, no Ganon, the fairy companion is a bratty prankster named Tatl (a vast improvement over Navi), players are forced to replay the 72 hours of gametime over and over in order to finally restore this world.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">&#8220;Ocarina of Time&#8221; was my first Zelda game, and while I can recognize the goodness in it, it was not fun experience for me (it was my first console game, and it took me four years of on-and-off playing to beat it), but &#8220;Majora&#8217;s Mask&#8221; is the one that convinced me to keep playing this series, even if I will never see another game quite like this one. </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">It&#8217;s a unique adventure in a series with an established formula, and while the formula works (and it does keep working), this entry, about a boy who heals the world, not just saves it, will always have a place in my heart and on my game shelf. </span></b>&nbsp;&nbsp;&nbsp;</p>
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		<title>The King&#8217;s Quest Adventure, Part 1</title>
		<link>http://www.insidesocal.com/filmcannon/2012/08/25/the-kings-quest-adventure-part/</link>
		<comments>http://www.insidesocal.com/filmcannon/2012/08/25/the-kings-quest-adventure-part/#comments</comments>
		<pubDate>Sat, 25 Aug 2012 13:04:28 +0000</pubDate>
		<dc:creator>Amanda Keith</dc:creator>
		
		<guid isPermaLink="false">http://www.insidesocal.com/filmcannon/2012/08/25/the-kings-quest-adventure-part/</guid>
		<description><![CDATA[Well, the nostalgia train continues here at Film Cannon. This time, I&#8217;m staying in the Sierra games family, but switching to the kiddie games with The King&#8217;s Quest series.I don&#8217;t remember what my first Sierra On-Line game was; the memory&#8217;s &#8230; <a href="http://www.insidesocal.com/filmcannon/2012/08/25/the-kings-quest-adventure-part/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><b id="internal-source-marker_0.5073834941722453" style="color: rgb(0, 0, 0); font-family: 'Times New Roman'; font-size: medium; font-weight: normal; "><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Well, the nostalgia train continues here at Film Cannon. This time, I&#8217;m staying in the Sierra games family, but switching to the kiddie games with The King&#8217;s Quest series.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">I don&#8217;t remember what my first Sierra On-Line game was; the memory&#8217;s gotten a bit foggy over the years, but it was most likely &#8220;King&#8217;s Quest V: Absence Makes the Heart Go Yonder,&#8221; which to this day is my favorite of the series (even if I recognize that it&#8217;s not a *great* game).</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">But getting that one game was enough to turn me on to the loveable (not to mention frustrating) world of Sierra games. From there, I played every &#8220;Gabriel Knight,&#8221; sampled the &#8220;Quest for Glory&#8221; series, and even convinced my mother to buy me all seven &#8220;King&#8217;s Quest&#8221; games (I got the eighth one later on).</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Now, I have played a lot of these games, but it&#8217;s been a long time since I delved into this childhood love of mine, mainly because these games are a lot of fun, but they are also unbelievably frustrating (especially if you play the versions that require typing&#8230;shudder).</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">But it&#8217;s summertime, and it&#8217;s just miserable weather, so what better time to turn on the air conditioning and see just what was behind all the glory.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Let&#8217;s get to it. </span></b><br />
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<b id="internal-source-marker_0.5073834941722453" style="color: rgb(0, 0, 0); font-family: 'Times New Roman'; font-size: medium; font-weight: normal; "><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">King&#8217;s Quest 1: Quest for the Crown</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Sierra was kind of an evil game maker back in the day, and I can think of no finer example than this game. This time around, I played the </span><a href="http://www.agdinteractive.com/"><span style="font-size: 15px; font-family: Arial; color: rgb(17, 85, 204); background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">remake</span></a><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> (which eliminates the typing and seriously overhauls the graphics), but I&#8217;ve played (and beaten) the original, and yikes, that was rough.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">The puzzles are hard, it&#8217;s very, very easy (but very funny) to accidentally kill yourself, and it&#8217;s also easy to get yourself stuck to the point where you might have to start over from the beginning. </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">But despite that, even now, I find myself getting sucked into the story of this family. Here, we meet Sir Graham, who has been sent by his dying king to retrieve the lost treasures of their kingdom. He (spoiler!) succeeds, gets the crown and sets the stage for seven more games. </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">It&#8217;s a little story, and if you&#8217;re like me and cheat without shame, it&#8217;s a short game, but it&#8217;s one piece, the first piece, of a family saga. The first entry might not be epic, but the whole series certainly qualifies.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">King&#8217;s Quest II: Romancing the Stones (Throne)</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Just, wow. Like last time, I played the remake rather than the original, and really, &#8220;wow&#8221; is what I was thinking through most of the game. I&#8217;ve played and beaten the original, and I remember it being a lot like the first game. Figure out this puzzle, give this to person X, get this to give to person Z, etc.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">It&#8217;s not fair to judge an older game (especially one this old; King&#8217;s Quest II came out in 1985!), but it&#8217;s a really simple game with a lot of filler added to the gameplay. But say good-bye to that thinking in the remake.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">While the remake of the first game was basically the same game as you could have bought in 1984 (with better graphics and sound and no typing), the game makers at </span><a href="http://www.agdinteractive.com/"><span style="font-size: 15px; font-family: Arial; color: rgb(17, 85, 204); background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">www.agdinteractive.com</span></a><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> really stepped things up. They kept the basic template of this game and switched things around to create what really amounts to a satisfying experience. </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">The puzzles are more connected to the plot, the storylines aren&#8217;t afraid to go a bit deeper (and quite a bit darker!) and the game makers were not afraid to switch things up to tell a better story (or sneak in some foreshadowing for upcoming games, remakes or not), which only serves to make this game something to cherish. The remake is on par with the best the original writers had to offer, and if you love the series, give this one a shot (and hey, it&#8217;s free!).</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">King&#8217;s Quest III: To Heir is Human</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Man oh man, I hate timed games.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Games are supposed to be fun, and all I can feel is hurried and stressed and it just makes a game seem like &#8216;work,&#8217; which is the exact opposite of what should be happening.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Since KQ3 starts out like that, I was never really able to get into the game (also, I kept running out of time). For this write up, I dived into one of the fan </span><a href="http://www.agdinteractive.com/games/kq3/"><span style="font-size: 15px; font-family: Arial; color: rgb(17, 85, 204); background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">remakes</span></a><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> (amazingly, there are two) which keeps the timed element but adds in some safe guards so it&#8217;s not too brutal on this stressed gamer.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">And what do you know, the story line, about a young slave named Gwydion who discovers his master is planning to kill him and finds a way to fight back and get back to his parents (Graham and Valanice) and his kingdom, is quite the winner. Like all KQ games, he meets some fairy tale creatures, helps some while hindering others and manages to save the day.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">&#8220;Redux&#8221; is a lot closer to the original story than the &#8220;Romancing the Stones,&#8221; which turned out to be a good call. There is enough meat in the original story to stick with it, and adding better graphics and sound and voice talents only add to the game.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">But as much as I want to praise this game, I keep going back to the frustrating and limiting structure the timer puts on the game play&#8230;and I just can&#8217;t do it. It&#8217;s a fine game, but I&#8217;m not never going to love it or want to revisit it. Shame on me.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">King&#8217;s Quest IV: The Perils of Rosella</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">There is a good game in here. Not unlike the remakes I&#8217;ve just finished, &#8216;Rosella&#8217; manages to integrate the puzzles in to the story, and it manages to be a pretty good story with some pretty unconventional takes.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">King Graham has fallen deathly ill, and after a messenger appears in the mirror for Rosella, she&#8217;s whisked away to a mysterious island where, if she can complete a set of tasks within 24 hours, she&#8217;ll be able to save her father&#8217;s life. </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Pretty standard stuff&#8230;for a male protagonist, but I bet that was a huge risk for the Sierra folks back in 1988. And while Rosella is a princess, she doesn&#8217;t behave like an entitled brat; she&#8217;s accepts her mission and she saves the day through her own pluck and ingenuity (and even manages to earn love in the process).</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">But&#8230;and this is a big but&#8230;so far, there is no remake for this game. It&#8217;s still the game folks had to play back in 1988..with the typing&#8230;and the horrible graphics&#8230;and the super limited controls. There is a lot to love here, but I can honestly say I never want to play this version again (although a remake would certainly be worth the trip). &nbsp;Hopefully, some talented folks out there can give this game the upgrade it really deserves.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">Check back next time for the the back half (games IV-VIII) of the King&#8217;s Quest Adventure.</span><br /><span style="font-size: 11px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 11px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">If you&#8217;re interested in playing the original versions, all of them are available for legal purchase at </span><a href="http://www.gog.com/"><span style="font-size: 11px; font-family: Arial; color: rgb(17, 85, 204); background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">gog.com</span></a><span style="font-size: 11px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">. If you have the games already but can&#8217;t play them on a modern machine, you can download installers for free </span><a href="http://www.sierrahelp.com/Patches-Updates/NewSierraInstallers.html#G"><span style="font-size: 11px; font-family: Arial; color: rgb(17, 85, 204); background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">here</span></a><span style="font-size: 11px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">. And if you want to play, but can&#8217;t deal with the older versions (believe me, I share your pain there), the remakes I played can be downloaded for free </span><a href="http://www.agdinteractive.com/games/games.html"><span style="font-size: 11px; font-family: Arial; color: rgb(17, 85, 204); background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">here</span></a><span style="font-size: 11px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">.</span></b></p>
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		<title>The Beast Within: A Gabriel Knight Mystery</title>
		<link>http://www.insidesocal.com/filmcannon/2012/07/01/the-beast-within-a-gabriel-kni/</link>
		<comments>http://www.insidesocal.com/filmcannon/2012/07/01/the-beast-within-a-gabriel-kni/#comments</comments>
		<pubDate>Sun, 01 Jul 2012 12:07:52 +0000</pubDate>
		<dc:creator>Amanda Keith</dc:creator>
		
		<guid isPermaLink="false">http://www.insidesocal.com/filmcannon/2012/07/01/the-beast-within-a-gabriel-kni/</guid>
		<description><![CDATA[One of my biggest pop culture fears is that something I cherished when I was younger will not hold up as an adult (which is why I will not rewatch &#8220;Punky Brewster&#8221; or &#8220;Rescue Rangers&#8221;). Some heartaches are better avoided. &#8230; <a href="http://www.insidesocal.com/filmcannon/2012/07/01/the-beast-within-a-gabriel-kni/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><b id="internal-source-marker_0.0186684166546911" style="color: rgb(0, 0, 0); font-family: 'Times New Roman'; font-size: medium; font-weight: normal; "><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">One of my biggest pop culture fears is that something I cherished when I was younger will not hold up as an adult (which is why I will not rewatch &#8220;Punky Brewster&#8221; or &#8220;Rescue Rangers&#8221;). Some heartaches are better avoided. </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">But then again, sometimes the call of nostalgia is so strong it will not be denied, so I found myself playing (and tweeting about) my favorite computer game from my younger days, &#8220;The Beast Within: A Gabriel Knight Mystery,&#8221; or simply Gabriel Knight 2.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">I&#8217;ve had this game for a long time, I&#8217;ve played it a lot over the years, but this is my first play through since leaving college, and it&#8217;s still as amazing as I remember. Truthfully, it&#8217;s even better.</span></b><br />
<span id="more-264"></span><br />
<b id="internal-source-marker_0.0186684166546911" style="color: rgb(0, 0, 0); font-family: 'Times New Roman'; font-size: medium; font-weight: normal; "><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">&#8220;The Beast Within&#8221; is the sequel to &#8220;Gabriel Knight: Sins of the Fathers,&#8221; and the game picks up a few months after the first game ended. Gabriel (played by Dean Erickson) has moved into his family&#8217;s castle in Bavaria and slowly but surely is accepting that he is the Schattenjger (Shadow Hunter), called upon to rid of the world of supernatural evil.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">And what do you know, with a knock on the door, Gabriel gets his next case; a little girl was murdered by a wolf and her parents claim it was a werewolf. Just like that, Gabriel finds himself investigating a murder that will tax all his wits and charm.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">But he won&#8217;t be alone. Sick of being left behind, his researcher from the first game, Grace Nakimura (Joanne Takahashi), books a flight to Germany and reaches the castle just after Gabriel&#8217;s departure. Grace is the stubborn sort, and soon she&#8217;s finding all sorts of clues to the mystery surrounding Gabriel&#8217;s case (a mystery which includes Richard Wagner, King Ludwig II of Bavaria and all sorts of historical goings-on&#8230;and werewolves!). </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">As the player, you alternate between Gabriel and Grace, researching and talking to various people surrounding the case and writing letters to each other, sharing (or not sharing) the information they uncover.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Now that the normal stuff is out of the way, here&#8217;s why &#8220;The Beast Within&#8221; is the best game ever (did I forget to mention that earlier? Oops.)</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">For starters, GK2 is less a game and more like an interactive novel. </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">During the game, the player is tethered to Gabriel or Grace and is forced to get them to interact with various objects by pointing and clicking, standard computer game stuff. A cursor lights up, we click and then, thanks to the game&#8217;s Full Motion Video, we see what Grace does with this book, or what Gabriel does with this piece of evidence.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">But it doesn&#8217;t stop there. Not only do we move Gabriel and Grace along their story, we also get inside their heads. We get to hear Grace&#8217;s sarcastic comments about Gerde or the Smiths, and we get to hear Gabriel&#8217;s misgivings about his reckless investigation procedures. </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Full Motion Video is by no means a perfect medium (I really didn&#8217;t need to see Gabriel get into his car every time we went to Munich), but I can see why it became all the rage back in the &#8217;90s; it helps suck you into the story the same way a really good book makes you stay up reading long past your bedtime. By just by reading a book, you become a part of the story, and GK2 makes it happen just be showing actors responding to your commands.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Of course, all that would mean nothing if the story wasn&#8217;t any good (something a lot of FMV games failed to consider).</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Do you remember the last time you read a really good mystery novel? Maybe you figured it out before the detective, maybe you just went along for the ride, but either way, when you got to the end, you realized how every piece fit together in the overall story. Even casual lines or clues that didn&#8217;t seem to make sense (&#8220;There are two wolves missing.&#8221;) all become clear.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">GK2 is exactly like that. For the first time playing this game, I really saw just what a tight a mystery writer and designer Jane Jensen has crafted. Every piece of dialogue, every clue, every item you pick up means something, will do something, even if you can&#8217;t put it together right away. &nbsp;</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Lately, I&#8217;ve found a lot of the games I play have this breakneck pace to them, mainly because I want to keep stabbing and/or shooting things, but it&#8217;s downright refreshing to play a game where the storyline keeps me that enthralled. I can freely admit that Chapter 1 is my least favorite, but once you get into the meat of the story and the investigation, this is a game that will not let up. </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">It sucks you in because &#8220;The Beast Within&#8221; is not just a murder investigation game; it&#8217;s the story of two characters being tested and forced to grow when they&#8217;d probably rather stay the same. The story is just as much about the growth of both Gabriel and Grace and their &#8220;dark night of the soul&#8221; as it is a murder mystery. I can&#8217;t imagine the game would have been any good with the solid character study to go with it.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Which brings me to the game&#8217;s secret weapon, the last piece of the awesomeness puzzle: the acting.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">If you have read anything about this game, you probably heard that Peter Lucas as Baron von Glower steals the show; if so, you heard correctly. </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Von Glower is the mysterious leader of the hunting club Gabriel discovers in his investigations, and Lucas hits every note on making this character exceptional. He&#8217;s a charming, charismatic, sensual man who takes Gabriel under his wing (much to the consternation of his current favorite, Baron von Zell). I don&#8217;t want to spoil too much, but you will not be disappointed with this character.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Lucas might be the MVP of the cast, but really, there is not a dud among them. Erickson and Takahashi are the forefront of the adventure scenes and they pull it off. Grace begins the game pretty unlikable, and Gabriel can come off as too much of a goofball, but you can see the time and care put into the performances. And both of them nail the heavy emotional scenes, giving the journey I talked about up top that extra something that elevates the game from good to great.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Really, every performance works, even the characters that don&#8217;t have names, like the bitchy museum curator or the cuckoo clock salesman (yes, you will buy a cuckoo clock. It&#8217;s that kind of game). </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">I could probably talk about all the characters I liked and/or loved in this game, but really, this review is long enough already. So here&#8217;s a short rundown of some figures to keep an eye out for; bitchy Xaver; the eccentric (but charming) Smiths; flirty Georg; the hunt club members (especially when they start talking about each other); boyish but energetic bergrau; domineering but approachable Leber; and gentle Gerde. This list could be a lot longer but I&#8217;ll stop here.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">So many pieces come together to make a single video game, it can feel like a miracle that one is just good. But GK2 is more than that; it is extraordinary. It combines all the best elements of gaming at its point in history and created a game unlike any other.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">FMV was there and gone in a flash, and with it went the &#8216;novel&#8217; approach to videogame making. I can&#8217;t think of another game that I&#8217;ve loved that really puts the player in the head of the character to this extent, and the emotional connection you get out of it pays off in droves with an absolute perfect ending.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">I don&#8217;t use the &#8220;P&#8221; word lightly. In my life, I have three things I apply it to: Billy Wilder&#8217;s &#8220;The Apartment,&#8221; the &#8220;Star Trek: Deep Space Nine&#8221; final shot, and &#8220;Gabriel Knight: The Beast Within.&#8221; </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Beware of the black wolf, but don&#8217;t be afraid to dive into this mystery. You won&#8217;t be disappointed.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">Stray thoughts</span>
<ul style="margin-top: 0pt; margin-bottom: 0pt; ">
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; "><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">It would probably take me too long to research this, but has a game&#8217;s female protagonist ever been this frumpy? Grace really does dress like a real, unfashionable person, and it&#8217;s just awesome.</span></li>
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; "><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">The same somewhat goes for the rest of the cast too; maybe it&#8217;s the FMV again, but everyone looks normal. It really gives the game the realistic touch I have to assume they were shooting for.</span></li>
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; "><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">If you do want to play the game, there are cheap copies available in the usual places (Amazon, Ebay, etc.). Just make sure you get all six discs (and have a good walkthrough available; some puzzles can be taxing).</span></li>
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; "><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Once you buy the game, you can play it on a PC with a patch you can download </span><a href="http://gkpatches.vogons.zetafleet.com/"><span style="color: rgb(17, 85, 204); background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">here</span></a><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">. I played the game on my Windows 7 laptop and didn&#8217;t have any issues (with the game or with any bugs).</span></li>
</ul>
<p></b></p>
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		<title>Mass Effect 3</title>
		<link>http://www.insidesocal.com/filmcannon/2012/06/16/mass-effect-3/</link>
		<comments>http://www.insidesocal.com/filmcannon/2012/06/16/mass-effect-3/#comments</comments>
		<pubDate>Sat, 16 Jun 2012 23:48:35 +0000</pubDate>
		<dc:creator>Amanda Keith</dc:creator>
		
		<guid isPermaLink="false">http://www.insidesocal.com/filmcannon/2012/06/16/mass-effect-3/</guid>
		<description><![CDATA[I bought my Xbox so I could play &#8220;Mass Effect.&#8221; I lusted after that system and saved up my change for a year to be able to finally buy myself one, and &#8220;Mass Effect&#8221; was the first game I bought.It &#8230; <a href="http://www.insidesocal.com/filmcannon/2012/06/16/mass-effect-3/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><b id="internal-source-marker_0.39272093307226896" style="color: rgb(0, 0, 0); font-family: 'Times New Roman'; font-size: medium; font-weight: normal; "><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">I bought my Xbox so I could play &#8220;Mass Effect.&#8221; </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">I lusted after that system and saved up my change for a year to be able to finally buy myself one, and &#8220;Mass Effect&#8221; was the first game I bought.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">It took me a bit to get used to the controls (I&#8217;m more used to fighting with swords, not guns), but when I finally finished the first game a few months after getting it, I bought &#8220;Mass Effect 2&#8243; that very same night.</span></b>
<div><b style="color: rgb(0, 0, 0); font-family: 'Times New Roman'; font-size: medium; font-weight: normal; "><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "><br /></span></b></div>
<div><b style="color: rgb(0, 0, 0); font-family: 'Times New Roman'; font-size: medium; "><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">(spoilers on the jump)</span></b></div>
<p><span id="more-263"></span><br />
<b id="internal-source-marker_0.39272093307226896" style="color: rgb(0, 0, 0); font-family: 'Times New Roman'; font-size: medium; font-weight: normal; "><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">So it&#8217;s not surprising that I eagerly waited for &#8220;Mass Effect 3.&#8221; I even paid extra to get the collector&#8217;s edition (it&#8217;s silly, but I wanted the FemShep art). And when you come right down to it, I was not disappointed in the game.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Jennifer Hale gives an incredible performance (as usual, but there&#8217;s nothing casual about her talent), and more than once I was a little choked up about where the story took me (Mordin!).</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">The fight mechanics felt a lot smoother than in game two (although this could be more from me finally, finally finding my perfect class, Infiltrator). The story is as compelling as always, and it was amazing to see how these little choices you made throughout the trilogy come back in game three, for better or worse (although since I play the ultimate goody-two-shoes paragon, it was mostly for the better).</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">And more than either previous game, the War Assets quest drew me into this struggle to save the galaxy more than either previous game. Sure, I made the *wrong* call on more than a few of them, but I didn&#8217;t know what would happen, so I got to pick what I wanted to (sure, it&#8217;s sounds simple, but it&#8217;s true; I read game spoilers a lot and it&#8217;s refreshing to be so continually surprised).</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">The new characters, especially James and Cortez, were just damn fun to hang out with. Helping Cortez with his grief was a quiet little journey for Shepard, but it paid off in the instant attachement I felt to that character. </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">And somehow, a macho guy like James ended up becoming my MVP for game three. I didn&#8217;t always pick him for fights (I tend to prefer Tali and Kaidan), but I never tired of having him around. He&#8217;s a manly man if there ever was one, and he also is an exceptional comic relief for all the tragedy enveloping Shepard (his extended conversation with Garrus was one of my favorite moments in the game).</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Sure, I didn&#8217;t like Javik, but really, who did? I didn&#8217;t out and out hate him until he told me to throw Legion out the airlock (bastard!), but I understood him. He will never be my favorite, but he was well written enough for me to hate him without shame (high praise there). </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">But really, no one wants to talk about that stuff. For months, all anyone has talked about is the ending, and most likely, how much it sucked.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">I loved playing this game, and I even liked parts of the ending. Sure, I thought the ending was quite abrupt, and I didn&#8217;t like that a five minute chat led to the ending.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">But I loved the structure; most games end with a showdown against the big bad, and I really appreciate when games veer away from that pattern. I liked how the broken and battered Shepard still managed to fight off baddies with only a pistol. I liked the last scene with Anderson (although I wish I knew the right number to get him to live).</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">And I totally loved that this series that was all about choices and their consequences ended with a choice. All options kind of sucked, and well, it&#8217;s not easy being a hero. I wish my Shepard had lived, but while I may want the overly gooey happy ending, I would not respect it. I can respect a game that makes me make the hard choice, even when I don&#8217;t want to.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">I didn&#8217;t go in for the scene of the Normandy landing on the distant Eden-like planet, but I understood it; I imagine the gamemakers wanted us to know that our teammates survived, which at the end of the game, I wanted to know that too, even if the scene made more emotional sense than logical sense.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">And this will also forever be the game that made me make fun of Buzz mother-frakkin&#8217; Aldrin. Once I knew who that voice was, I felt properly ashamed of myself, but still&#8230;the dude walked on the moon and I made fun of him. That&#8217;s on you, game!</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">But the one thing that really, really got me to love the ending was something that seems to drive everybody else nuts: the destruction of the mass effect relays. Hear me out for a second.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">I&#8217;ve been a fan of &#8220;Star Trek&#8221; for a long time now, and I have lately found myself becoming a staunch defender of the Prime Directive and all its post-Colonialism influences, and at least in our own history, when a technological superior force has met with an inferior one, things don&#8217;t turn out too well for the inferior ones.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">And when you think about &#8220;Mass Effect,&#8221; that&#8217;s what happened. A civilization got so strong and so powerful, they were able to get themselves to the stars and found this left behind technology that would let them expand their culture and influence even further, and they never looked back. They jumped ahead and never stopped to think about the people who built the relays. They never took the time to figure out how they worked. They just expected that the relays were there, they had always been there, and they will always be there.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">They cheated, and now it&#8217;s back to the slow path. It&#8217;s a harsh lesson, especially for the ones stranded on Earth (or stranded anywhere), but it was bound to happen. You rely too much on what you don&#8217;t understand, and when it&#8217;s gone, you&#8217;re screwed.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">That&#8217;s where the game leaves us; on a new world, forced to deal with whatever comes next, with only the tools we can understand and all the galaxy open once again.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">Stray thoughts</span>
<ul style="margin-top: 0pt; margin-bottom: 0pt; ">
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; "><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">What&#8217;s your favorite game ending?</span></li>
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; "><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Mine is &#8220;Gabriel Knight: The Beast Within.&#8221; I had a bad copy of the game when I bought it, and ended up playing chapters 1-5 over and over, thinking that I had done something wrong early on. Once I finally got the fixed discs, the ending was so good I felt the process had been worth it. <span class="Apple-tab-span" style="white-space: pre; ">	</span></span></li>
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; "><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Fun fact: The game takes place mostly in and around Munich; when I went there I insisted on stopping at various places the game featured, including the setting of the final scene (the scene that makes it my favorite), Marienbrcke, the bridge across the way from Neuschwanstein. <span class="Apple-tab-span" style="white-space: pre; ">	</span></span></li>
<li style="list-style-type: disc; font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; "><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">Another fact: That bridge is terrifying. It&#8217;s over a gorge 200 hundred feet up, and the wooden planks are shifting underneath your feet as you walk across it, which wouldn&#8217;t be so bad, but you&#8217;re on this bridge with 200 other people, probably all wondering how stable this thing is. But really, that bridge is the only way you can see</span><a href="http://i688.photobucket.com/albums/vv243/tuliptoes117/Moneyshot.jpg"><span style="color: rgb(0, 0, 0); background-color: transparent; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "> </span><span style="color: rgb(17, 85, 204); background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">this</span></a><span style="background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">, so&#8230;worth it!</span></li>
</ul>
<p></b></p>
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		<title>Stuff I Like&#8230;or what I&#8217;ve been doing in the months I&#8217;ve been away.</title>
		<link>http://www.insidesocal.com/filmcannon/2012/05/29/stuff-i-likeor-what-ive-been-d/</link>
		<comments>http://www.insidesocal.com/filmcannon/2012/05/29/stuff-i-likeor-what-ive-been-d/#comments</comments>
		<pubDate>Tue, 29 May 2012 02:59:54 +0000</pubDate>
		<dc:creator>Amanda Keith</dc:creator>
		
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		<description><![CDATA[So, it&#8217;s been a while since I&#8217;ve posted here. A lot of the reason is that I really haven&#8217;t been watching movies lately; I&#8217;ve mostly been geeking out on books, comics, games, TV and all manner of things that have &#8230; <a href="http://www.insidesocal.com/filmcannon/2012/05/29/stuff-i-likeor-what-ive-been-d/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><b id="internal-source-marker_0.8093380697537214" style="color: rgb(0, 0, 0); font-family: 'Times New Roman'; font-size: medium; font-weight: normal; "><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">So, it&#8217;s been a while since I&#8217;ve posted here. A lot of the reason is that I really haven&#8217;t been watching movies lately; I&#8217;ve mostly been geeking out on books, comics, games, TV and all manner of things that have only served to keep me away from my neglected blog.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">But no need to dwell on the past. Here&#8217;s some snippets of things I&#8217;ve discovered in the past months.</span></b></p>
<p><span id="more-262"></span><br />
<b id="internal-source-marker_0.8093380697537214" style="color: rgb(0, 0, 0); font-family: 'Times New Roman'; font-size: medium; font-weight: normal; "><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">Kindle Fire</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> &#8211; Here we have the (probable) number one reason behind my blog absence. This tablet is so, so much fun. Sure, it&#8217;s not an iPad, but since I loathe all things Apple, it&#8217;s a fun (and cheap) alternative. It&#8217;s a toy and a damn fun one.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">Xenosaga trilogy</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> &#8211; If you still have a PS2 (or even if you have less reputable means), I would highly recommend this hardcore sci-fi trilogy. It deals with a lot of the same issues my beloved BSG dealt with (instant pluses there, although I played this before watching BSG), but it also manages to incorporate this epic story across three games. It&#8217;s not perfect, and there are a lot of issues with the second game (although the storyline in that one is my absolute favorite), it&#8217;s both a fun and thought provoking series to dive into. </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">&#8220;The Big Bang Theory&#8221;</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> &nbsp;- I&#8217;ve been hearing good things about this show for years, and when a friend lent us the DVDs, Jim and I finally decided to give the show a shot, and surprise surprise, it&#8217;s pretty good. The characters are pretty fun to hang around, and it&#8217;s a blast to see a show where the hot woman gets to be as funny as her male counterparts (three cheers for Kaley Cuoco!). Check it out if you haven&#8217;t given it a chance yet; you could be in for a treat.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">DC Comics</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> &#8211; This one is quite the shock. I&#8217;ve always, always been a Marvel fan, and I never gave the DC side of the comics world a close look. But then I decide I want to read more Batman, and whoosh, there I see all the undiscovered fun on this side of the aisle. No one does &#8216;dark&#8217; quite like Batman writers, and damn if I can&#8217;t help getting into The Green Lantern too. Weird I say. Weird.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">Autobiographical comics</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> &nbsp;- OK, so I&#8217;ve only read 3 (&#8220;Fun Home,&#8221; &#8220;Are You My Mother&#8221; and &#8220;Drinking at the Movies&#8221;), but it&#8217;s only my limited funds that&#8217;s stopping me from buying more. This entire genre exsisted and I was not aware. This will be remedied (and I&#8217;m always up for a good recommendation).</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">&#8220;Tinker Tailor Soldier Spy&#8221;</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> &#8211; I would really recommend reading the book first, but man, this tight and taut spy thriller was a joy to shift through. Gary Oldman gives quite the subdued performance, but it&#8217;s magnetic all the same, even in a film that is mostly about research. And for you &#8220;Sherlock&#8221; fans, Benedict Cumberbatch is another gem in this all-around excellent film. Speaking of &#8220;Sherlock&#8221;&#8230;</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">&#8220;Sherlock&#8221; </span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">&nbsp;- You&#8217;ve probably already heard all about this one, but the update really, really works, mostly because Cumberbatch and Martin Freeman completely sell the ludicrous (but highly entertaining) adventures this dynamic duo find themselves in. </span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">&#8220;Dungeons &amp; Dragons&#8221;</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> &#8211; This one is more about getting to hang out with some friends, but it&#8217;s been a lot of fun getting to flesh out this character I&#8217;ve made (a Half-Orc rogue named Bree). My team is slowly becoming a well-oiled killing machine, and we&#8217;ve got a lot of adventuring ahead of us. It&#8217;s not for everyone, but it&#8217;s a hell of a good time (and hey, understanding the ins-and-outs of &#8220;Dorkness Rising&#8221; makes it all worthwhile).</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">&#8220;Words With Friends&#8221;</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> &#8211; Come play with me! I&#8217;m Albatross117.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">&#8220;Mass Effect 3&#8243;</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> &#8211; I will probably write more about this game later, but &#8220;Mass Effect 3&#8243; really stuck with me after finishing it, despite the negative press about the ending, I think it was a fine solution to a problem nobody likes (endings). More to come later, but if you&#8217;ve played 1 and 2, it&#8217;s worth seeing this trilogy all the way to the end.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">&#8220;Dragon Age: Origins&#8221;</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> &#8211; My first Bioware game! I think the second one is actually the better game, but I have a lot more fun with this one, and in my third time through, I finally got the end I wanted AND managed to make my stabby rogue into a super-strong and powerful killing machine. Watch out Darkspawn, I will end you!!!</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">&#8220;Lost At Sea&#8221;</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> &#8211; I really liked &#8220;Scott Pilgrim&#8221; the movie, and once I finished the comics (which added a lot more to the secondary characters, especially my favorite, Kim), I decided on a whim to check out Bryan Lee O&#8217;Malley&#8217;s earlier comic. It&#8217;s a wispy little book, but like in &#8220;Scott Pilgrim,&#8221; he really captured the loneliness and isolation of young adulthood (or at least mine).</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">&#8220;Sports Night&#8221;</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> &#8211; I&#8217;m an Aaron Sorkin fan from way back, and while I&#8217;d heard many good things about &#8220;Sports Night&#8221; back in the day, it was never available in a format I could afford. But now the whole series is on Netflix, and while I&#8217;m only halfway through season one, I&#8217;m absolutely digging the speeches, the idealism, the witty banter that all come in Sorkin shows. I don&#8217;t even like sports, and I can&#8217;t help but like this show.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">&#8220;Misfits&#8221;</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> &#8211; A group of young adult offenders in England are going about their community service shift when a freak storm gives them all superpowers, and they then have to deal with the having their various powers and the trouble they can cause. Yeah, it sounds like a &#8220;Heroes&#8221; knockoff (and we all know how that show turned out), but &#8220;Misfits&#8221; takes a smaller approach. They are just a group, some friendly, some obnoxious, trying to work through their community service with as little effort as possible. It doesn&#8217;t sound like much, but it&#8217;s a refreshing take on the *superhero* genre. And since it&#8217;s British, you also get lots of swearing and the occasional gratuitous nudity, if you&#8217;re in to that sort of thing.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; font-weight: bold; vertical-align: baseline; white-space: pre-wrap; ">&#8220;Revenge&#8221;</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "> &#8211; When you come right down to it, I don&#8217;t watch a lot of current TV. I really prefer watching at my own pace (breakneck, if you don&#8217;t mind), and since I&#8217;ve don&#8217;t have cable, a lot of stuff just floats past me. But because of my love for the late and lamented &#8220;Everwood,&#8221; I decided to give this freshman show a chance (despite bad reviews for the pilot), and I was so not disappointed. It&#8217;s deliciously soapy and features some tight plotting along with characters you both love and hate. Since the first season just wrapped up, don&#8217;t be afraid to dive into this surprisingly fun tale of REVENGE.</span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; "></span><br /><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap; ">That&#8217;s it; that&#8217;s a sampling what I&#8217;ve been up to. It&#8217;s been a lot of fun, and I hope you can say the same for the fun stuff in your life.</span></b></p>
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		<title>Spider-man Season Three</title>
		<link>http://www.insidesocal.com/filmcannon/2011/10/16/spider-man-season-three/</link>
		<comments>http://www.insidesocal.com/filmcannon/2011/10/16/spider-man-season-three/#comments</comments>
		<pubDate>Sun, 16 Oct 2011 12:15:33 +0000</pubDate>
		<dc:creator>Amanda Keith</dc:creator>
				<category><![CDATA[Spider-man]]></category>
		<category><![CDATA[television]]></category>

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		<description><![CDATA[This season was quite the ride. Now I love me some &#8220;Spider-man,&#8221; but this is the season where things start moving from good to great. The season starts off with both Peter Parker and Spider-man on the hunt for the missing Mary Jane, &#8230; <a href="http://www.insidesocal.com/filmcannon/2011/10/16/spider-man-season-three/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p style="margin-bottom: .25in;">This season was quite the ride. Now I love me some &#8220;Spider-man,&#8221; but this is the season where things start moving from good to great.
</p>
<p><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap;">The season starts off with both Peter Parker and Spider-man on the hunt for the missing Mary Jane, who has been sucked into a cult. In a cunning (and realistic move), this cult</span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap;"> <span style="font-family: Arial;"> leader thrives on lonely folks who have lost someone and uses that</span></span><span style="font-size: 15px; font-family: Arial; background-color: transparent; vertical-align: baseline; white-space: pre-wrap;"> <span style="font-family: Arial;"> pain to keep them under control.</span></span></p>
<p style="margin-bottom: 0in;">Here begins &#8220;Sins of the Fathers&#8221; arc, the first of 14 episodes all about dear old dad and how he messed up and/or helped his kids during their formative years.</p>
<p><span id="more-261"></span></p>
<p style="margin-bottom: .25in;">We open with stories of Mary Jane and her deadbeat dad, and we start branching out from there: we are treated to a tale of The Kingpin and his loser father that morphs<br />
into a tale of Kingpin and his son, which leads to another loss for<br />
our titular villain.</p>
<p style="margin-bottom: .25in;">We get to see the home life of Robbie Robertson (seriously? You couldn&#8217;t think of another name???), who is a bit oblivious to his son, but comes around in time to save the kid from a life of petty crime. We even check in with Alistair Smythe as he discovers the truth about his father&#8217;s demise (and what he plans to do about it).</p>
<p style="margin-bottom: .25in;">We even get to check in with some old frenemies, Eddie Brock and his pal Venom&#8230;and we get to meet Venom&#8217;s new buddy Carnage, probably one of the scariest villains on the<br />
series. Maybe serial killers aren&#8217;t the most obvious tactic for a kiddie show, but this one works as a more cartoony Joker-type.</p>
<p style="margin-bottom: .25in;">And of course, we get the emergence of the best costumed villain in the Spidey-verse: the Green Goblin (Kingpin of course being the best regular-guy villain). Norman<br />
Osborne finally cracks under the pressure and a new, pissed off being<br />
is born, one intent on murdering all of Norman Osborne&#8217;s persecutors.<br />
Spidey finds him out and saves the day, but he lets Osborne go after<br />
the Green Goblin decides to go dormant.</p>
<p style="margin-bottom: .25in;">Naturally, that would all be pretty compelling stuff, but what pushes this mini-arc to the next level is Harry Osborne, Mary Jane&#8217;s new boyfriend and Peter Parker&#8217;s best<br />
friend. He grew up in a cold and lonely house, and when he loses his<br />
father, and then his fiancee, he, not unlike his father, goes a bit<br />
crazy. Sure, it&#8217;s the theme of the season, but it&#8217;s the best one in<br />
the bunch; Norman made his son the man he is and taught him all the<br />
wrong ways to live his life. Tough break Harry; it won&#8217;t get better.</p>
<p style="margin-bottom: .25in;">But with all this talk about fathers, we are neglecting the mother of the season: Madame Web. Spidey gets his first taste of this enigmatic and arrogant woman who insists on<br />
helping him with riddles and innuendo. Like all parents, she watches<br />
out for her charge and helps him when needed, but only by giving him<br />
the tools he needs, not by giving him the answers. For a superhero<br />
who is alone in the world, it&#8217;s frustrating to have *help* so close,<br />
but she&#8217;s always right and she&#8217;s always remote.</p>
<p style="margin-bottom: .25in;">For better or worse, this season has somewhat plunged Spidey into the fantasy realm. I remember when I was younger not quite getting the *need* for Madame Web and I still feel<br />
that way now&#8230;but considering all the things Spidey is going<br />
through, it&#8217;s probably good to have some omnipotent being on his side<br />
for once.</p>
<p style="margin-bottom: .25in;">Because Spidey is still very much alone out there; sure, he occasionally gets some help from DareDevil, Ironman and Dr. Strange and any other comic book star, but most of<br />
the time, it&#8217;s just going to be him, alone in this big city, trying to stop the bad guys from hurting anyone.</p>
<p style="margin-bottom: .25in;">Probably the most conspicuous absence from this season, a season all about the &#8220;Sins of the Fathers,&#8221; is Peter&#8217;s father. Where has he been for his son&#8217;s life? And why just<br />
a short little tease about his parents during Peter&#8217;s trial for treason? Sure, we get another flashback of his Uncle Ben, but we&#8217;re left hanging, and while I&#8217;m pretty sure we get an answer down the road, right now, it feels like a serious missed opportunity here.</p>
<p style="margin-bottom: .25in;">But those are small quibbles. This season really plunged into some emotional depths of the source material. Peter Parker and Spider-man finally get everything worked<br />
out, and then boom, Mary Jane *dies* because of one act of mercy<br />
Spidey committed to help his best friend. It&#8217;s a sobering lesson,<br />
sometimes bad things happen to good people who do the *right* thing,<br />
and I&#8217;ve never forgotten it. And I doubt I&#8217;m the only one.<br />
I&#8217;ll be back soon with Season 4, and not to mention the X-Men writeups are coming too.<br />
<strong>Stray thoughts</strong></p>
<ul>
<li>
<p style="margin-bottom: .25in;">One thing I&#8217;ve really come to appreciate about this show is how women are portrayed. Sure, Spidey fights crime in a boys world, but the women who do come into the picture are pretty positive. From Felicia&#8217;s take charge attitude, to<br />
Mary Jane calling her boyfriends on their bullshit, to Det. Terry<br />
Lee busting heads, they are small parts but all of them send a good<br />
message to little girls watching. And when you compare them to other<br />
woman comic characters&#8230;they don&#8217;t have a lot of competition in the<br />
awesome department.</p>
</li>
<li>
<p style="margin-bottom: .25in;">The kids who show up this season, Maria and Robert, are also pretty good examples of little kids. Maria is a little girl with big heart and a love of Spider-man who<br />
convinces him, with her smarts and her bravery, to stay in the<br />
super-hero game. Robert is a kid with a lot of talent for science,<br />
but who temporarily believes that crime will lead to a better life.<br />
Two pretty believable characters and/or situations for a kiddie<br />
show.</p>
</li>
<li>
<p style="margin-bottom: .25in;">Robert&#8217;s episode is an interesting one. While watching it, I was afraid it was coming to be some painfully earnest examination of life in the ghetto. Thankfully, we were spared that, and I will admit that I was surprised when Robert is punished for his crime, albeit lightly. He broke into a place, sure, but he didn&#8217;t steal anything, and he&#8217;s been a pretty good kid up until then. Most likely, at least in kiddie show world, he&#8217;ll learn his lesson and never turn to crime again, but it was a realistic turn for this show.</p>
</li>
<li>
<p style="margin-bottom: .25in;">But I do hope we never see that Jamaican cab driver again. Sometimes a cliche is a really, really bad cliche.</p>
</li>
<li>
<p style="margin-bottom: .25in;">&#8220;The Spot&#8221; probably ended up being the weakest episode, but because the *villain* proved to be both funny and likeable, I&#8217;m giving it a pass. Just this once.</p>
</li>
<li>
<p style="margin-bottom: .25in;">And no doubt, &#8220;Enter the Green Goblin&#8221; was the highlight of the season, if not the show. I didn&#8217;t really remember the Green Goblin being that awesome, especially<br />
after how much I disliked the first Tobey Maguire &#8220;Spider-man&#8221;<br />
movie, but somehow, this kiddie cartoon made the character<br />
malevolent and unforgettable.</p>
</li>
</ul>
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		<title>X:Men Season One</title>
		<link>http://www.insidesocal.com/filmcannon/2011/09/25/xmen-season-one/</link>
		<comments>http://www.insidesocal.com/filmcannon/2011/09/25/xmen-season-one/#comments</comments>
		<pubDate>Sun, 25 Sep 2011 12:47:08 +0000</pubDate>
		<dc:creator>Amanda Keith</dc:creator>
		
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		<description><![CDATA[As you already know, I&#8217;ve started rewatching &#8220;Spider-man,&#8221; but in between those reviews, I&#8217;ve also decided to go ahead and write about its sister series &#8220;X:Men.&#8221; I was a huge fan of this cartoon when I was younger, so much &#8230; <a href="http://www.insidesocal.com/filmcannon/2011/09/25/xmen-season-one/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p style="margin-bottom: 0in">As you already know, I&#8217;ve started<br />
rewatching &#8220;Spider-man,&#8221; but in between those reviews, I&#8217;ve also<br />
decided to go ahead and write about its sister series &#8220;X:Men.&#8221; I<br />
was a huge fan of this cartoon when I was younger, so much so that<br />
when I got my first job, a large portion of my paycheck went toward<br />
buying comic books just so I could revisit a series I never got to<br />
see end.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">From what I remember, the show placed a<br />
lot of emphasis on the characters and the relationships, not all of<br />
them romantic. Here was a kids&#8217; show that was willing to stretch the<br />
definition of a kids&#8217; show and tell some more adult stories without<br />
pandering to their young audience.</p>
<p><span id="more-260"></span></p>
<p style="margin-bottom: 0in">The season opens with Jubilee running<br />
away from her foster parents after they discover that she&#8217;s a mutant.<br />
She heads to the mall and incurs the wrath of a sentinel intent on<br />
capturing her&#8230;but the X:Men are there to save her, and soon enough<br />
she&#8217;s living at the school, learning how to focus her powers and use<br />
them wisely.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">But the sentinels are still out there,<br />
intent on capturing and imprisoning mutants (for the crime of being<br />
born, no doubt). The X:Men try again and again to take them out, but<br />
they and their masters keep coming back and they keep trying to end<br />
mutant life for good. It&#8217;s a theme of the series and of this season<br />
especially, and while X:Men does place too much attention on the<br />
fights, especially in the early episodes, the writers knew their<br />
craft enough to keep the arc together and meaningful&#8230;eventually<br />
anyway.
</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">Now, that&#8217;s what I remember, which<br />
isn&#8217;t an entirely accurate representation of the story (I probably<br />
should have seen that coming. Oh well).</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">At least in the first few episodes, the<br />
show is really about the fights. From &#8220;Night of the Sentinels&#8221;<br />
through &#8220;Deadly Reunions,&#8221; the writers decided to come up with an<br />
idea and then add as much fighting and destruction as possible. I was<br />
very worried during that first batch that this show I loved would<br />
turn out to be a terrible to my adult eyes.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">But then something awesome happened. I<br />
watched &#8220;Captive Hearts,&#8221; the fifth episode in season one.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">Now don&#8217;t mistake me, this episode is<br />
not great, and in places it&#8217;s a bit slow. But it&#8217;s the first episode<br />
where the writers started to focus on their characters. We learn that<br />
Cyclops and Jean Grey are in love&#8230;and the Wolverine is in love with<br />
Jean too. We learn that Storm is claustrophobic because a wall fell<br />
on her when she was a child. Finally, we&#8217;re getting to see the little<br />
pieces that made this comic so great.
</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">Bit by bit, we get to know our<br />
characters a little bit more; Rogue is sweet on Gambit, and vice<br />
versa,  but their relationship can&#8217;t really go anywhere; Cyclops<br />
might be a good leader, but he is also a serious douchebag, which<br />
makes me not like him but is good characterization none the less;<br />
Wolverine cares deeply for his teammates, more than he would ever<br />
tell them no doubt. Xavier, while nominally a good guy, is not above<br />
some mental manipulation to get his way.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">They all have their secrets and their<br />
weaknesses. They all have something to prove and something to hide.<br />
From here onward, it&#8217;s the show I remembered. But that&#8217;s not to say<br />
it doesn&#8217;t have anything new to offer.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">When I was younger, probably around 13,<br />
I read an article by a man where he talked about letting his kids<br />
watch &#8220;The X Files&#8221; where he casually mentioned that he didn&#8217;t<br />
let his kids watch &#8220;X:Men&#8221; and I wondered why, especially<br />
considering that they are on the side of equality and civil rights.<br />
But now, the pieces are starting to come together.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">For all the good the X:Men do, that is<br />
severely offset by the rampant destruction that they cause with their<br />
powers. Sure, they don&#8217;t start the fights, but they do their fair<br />
share of property damage just the same.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">Another reason to complain: the X:Men<br />
just have no regard for law and order. Colossus was wrongly accused<br />
and arrested for the bank robbery committed by Juggernaut, but it&#8217;s<br />
not ok for Rogue and Storm to bust him out of jail just because they<br />
know he is innocent (and really, if they had waited 30 minutes or so,<br />
the cops would have seen Juggernaut rob another bank and realized<br />
they nabbed the wrong man).
</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">That&#8217;s not that much different from<br />
Magneto offering to spring Beast from the pokie, except that Beast is<br />
actually guilty of the crime he&#8217;s accused of (but for some reason<br />
wants to go through with the trial anyway).
</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">So yeah, really not the best show for<br />
kids, but then again, why should they get all the fun?</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in"><b>Stray thoughts</b></p>
<ul>
<li>
<p style="margin-bottom: 0in">I remember really loving Jean Grey<br />
	as a kid, especially once we get to the Phoenix/Dark Phoenix sagas,<br />
	but right now I have to say she is the most overrated X:Men. She is<br />
	the quintessential damsel in distress who can&#8217;t do anything with her<br />
	powers without fainting and/or injuring herself, yet somehow she&#8217;s<br />
	the second most powerful psychic in the world. Sigh.</p>
</li>
<li>
<p style="margin-bottom: 0in">If I hadn&#8217;t looked it up, I would<br />
	never have known that Jubilee is actually supposed to be Asian. If<br />
	you do know that you can see it, but the animators sure went out of<br />
	their way to make her as white as possible, which is a real shame.<br />
	There are plenty of white superheros out there; why not give Asian<br />
	girls and boys someone to admire (especially someone as cool as<br />
	Jubilee)?</p>
</li>
<li>
<p style="margin-bottom: 0in">One minor complaint: Did Beast<br />
	really have to be locked up the whole season? He&#8217;s get the best<br />
	lines, and he&#8217;s the smartest guy around. Let him be free!</p>
</li>
<li>
<p style="margin-bottom: 0in">One real complaint I have to give<br />
	the series is the costumes. They are (probably) direct lifts from<br />
	the comics, but yikes, I couldn&#8217;t stop laughing every time Jean<br />
	shows up in that ridiculous costume (think a full body leotard with<br />
	an awful color scheme). And Wolverine might be a badass, but he&#8217;s<br />
	still wearing blue underwear outside of his yellow leotard.
	</p>
</li>
<li>
<p style="margin-bottom: 0in">But they are not all bad. My award<br />
	for best costume goes to Mystique. Maybe it&#8217;s the skull belt (with<br />
	the matching hair clip!) that does it for me&#8230;maybe it&#8217;s the white<br />
	dress on blue skin with red hair scheme that I just love. Yeah, it&#8217;s<br />
	the best&#8230;with Rogue and Gambit tying for second place.</p>
</li>
<li>
<p style="margin-bottom: 0in">Don&#8217;t worry, more &#8220;Spider-man&#8221;<br />
	and &#8220;X:Men&#8221; are coming. Soon.</p>
</li>
</ul>
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		<title>&#8220;Spider-man&#8221; Season Two</title>
		<link>http://www.insidesocal.com/filmcannon/2011/09/04/spider-man-season-two/</link>
		<comments>http://www.insidesocal.com/filmcannon/2011/09/04/spider-man-season-two/#comments</comments>
		<pubDate>Sun, 04 Sep 2011 21:31:38 +0000</pubDate>
		<dc:creator>Amanda Keith</dc:creator>
				<category><![CDATA[Spider-man]]></category>
		<category><![CDATA[television]]></category>

		<guid isPermaLink="false">http://www.insidesocal.com/filmcannon/2011/09/04/spider-man-season-two/</guid>
		<description><![CDATA[Last time I was here talking about &#8220;Spider-man,&#8221; I made the claim that while the standalone episodes can be good, the show works better in the season-long arcs. And now I get the chance to defend my claim as we &#8230; <a href="http://www.insidesocal.com/filmcannon/2011/09/04/spider-man-season-two/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p style="margin-bottom: 0in">Last time I was here talking about<br />
&#8220;Spider-man,&#8221; I made the claim that while the standalone episodes<br />
can be good, the show works better in the season-long arcs.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">And now I get the chance to defend my<br />
claim as we dive into the second season, &#8220;Neogenic Nightmare.&#8221;</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">Spider-man has recovered nicely from<br />
his season one adventures, but all is not well in Spidey land. On a<br />
typical patrol, he loses his spider powers. After a trip to visit his<br />
old scientist pal Doctor Connors, Spidey discovers that he&#8217;s still<br />
mutating, and that when the mutations stop, he won&#8217;t be human any<br />
longer.
</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">That would be bad enough, but Spidey<br />
also has to deal with Kingpin massing a small army of super-villains,<br />
all intent on killing our hero; the return of the Hobgoblin (when<br />
will people learn to just pay that guy???); the arrival of the<br />
Punisher and Blade, two supposed heroes intent on murdering<br />
Spider-man; and probably most importantly, Mary Jane dumps Peter<br />
after he blows her off one to many times.</p>
<p><span id="more-259"></span></p>
<p style="margin-bottom: 0in">It&#8217;s a hell of season, filled with<br />
guest spots and mini-arcs and old friends and foes, and while the arc<br />
works, and I like the storytelling better, &#8220;Spider-man&#8221; still has<br />
a way to go before it becomes great.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">But let&#8217;s start with what works.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">First off, Spider-man is still<br />
Spider-man. He&#8217;s a dumb kid while still being a genius, and he still<br />
would rather make out with Mary Jane (or Felicia) than fight crime,<br />
but he can&#8217;t stop, not even when he&#8217;s in violent pains from his<br />
mutations or when he&#8217;s grown an extra four arms after taking some bad<br />
potion (or even when he&#8217;s transformed into Man-Spider).</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">One of the strengths of the series is<br />
that for all his abilities and genius, the writers manage to keep<br />
Peter Parker and his alter ego relatable. If you lose that, you lose<br />
the game, and through thick and thin, they keep us right with Peter<br />
and his trials.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">And it&#8217;s not just Peter who&#8217;s getting a<br />
little more flushed out. Some recurring characters, such as Felicia,<br />
Harry Osborne, Deborah and Flash Thompson all get little moments to<br />
shine. The universe is  growing just as Peter Parker, Spider-man and<br />
our affection is growing too.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">Another plus for this season is they<br />
did find a way to keep the story going, even if I didn&#8217;t necessarily<br />
love every twist and turn along the way. Neogenics doesn&#8217;t really<br />
make sense (and seriously, when <b>are</b> they going to ban science<br />
and innovation in this world?), but the writers make it matter to us,<br />
and the get a lot of mileage, from Michael Morbius&#8217; transformation,<br />
to the tablet of time, to the &#8220;X:Men&#8221; cameos, out of this device.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">But for all the good things, and all<br />
the progress the show has made&#8230;it&#8217;s time to talk about what didn&#8217;t<br />
work so well.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">For starters, there were a lot of<br />
cameos&#8230;and as much as I love my &#8220;X:Men,&#8221; their two-parter this<br />
season was probably the weakest episodes of the season. All the<br />
clich elements from the &#8220;X:Men&#8221; &#8211; the constant fighting,<br />
Wolverine&#8217;s punch first, talk later attitude, Xavier&#8217;s aloofness -<br />
come out in full force, and it&#8217;s much more interested in the fights<br />
than the story. It&#8217;s the low point in the season, even if it is what<br />
got me to watch the show way back when.
</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">I&#8217;m willing to stretch my disbelief to<br />
absurd levels, especially when it comes to the sci-fi/fantasy worlds<br />
I love, but the tablet of time stuff is just plain silly. For<br />
starters, if this item was really worth $50 million on the open<br />
market, and you suspected thieves were going to try to steal it,<br />
wouldn&#8217;t you beef up security just a bit? And I really, really<br />
dislike that it&#8217;s just magic in the end, but only because this show<br />
(and presumably the comic) is so intent on grounding the rest of the<br />
universe in science. I know the season was winding down at that<br />
point, but it still feels like a major misstep.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">Which leads me to the most troubling<br />
part of this season: the Punisher.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">While watching this rather disturbing<br />
two parter, I kept trying to imagine what a seven year old would be<br />
thinking. How would a little kid process this supposed hero who<br />
really goes out of his way to act like a villain.
</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">Honestly, I really couldn&#8217;t think of an<br />
answer. Here we have a guy who likes to beat up bad guys but who goes<br />
out of his way to cause as much harm as possible. For example, he<br />
fires a rocket launcher at Spider-man and misses, hitting a building<br />
instead. Hopefully no one was in that building, but I doubt Punisher<br />
was thinking about that (let&#8217;s not even get into the fact that he<br />
attacks Spider-man based on the assumption he kidnapped Morbius,<br />
because everyone was doing that).
</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">I want to applaud the writers for<br />
introducing this complex anti-hero figure to a kiddie show, but I<br />
will admit it turned me off Punisher for life. I can get behind<br />
Batman, to a point, because while he is a vigilante, he only uses his<br />
fists in his daily battles against the darkness. Punisher just wants<br />
to kill people, and he can justify that by only killing *bad* guys.<br />
It&#8217;s &#8220;Dexter&#8221; for the kiddie set, and I can&#8217;t help but feel<br />
uneasy about that.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">So that&#8217;s season two in a nutshell, an<br />
ambitious tale that incorporates some awesome and not-so-awesome<br />
elements to tell Spider-man&#8217;s battle with his own mutations. Along<br />
the way, he loses both his ladies to other men, but he gets his self<br />
back. Not bad for a season&#8217;s work.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">Coming soon: Season three, &#8220;Sins of<br />
the Fathers.&#8221;</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in"><b>Stray thoughts</b></p>
<ul>
<li>
<p style="margin-bottom: 0in">Kingpin update: He didn&#8217;t get a<br />
	lot of play this season, but when he did show up he was up to his<br />
	old tricks again. He was smart enough to pool the six super-villains<br />
	together to take out Spider-man, and it would have worked, except<br />
	when you hire a bunch of crazy ego maniacs, they probably won&#8217;t work<br />
	together to well. And then he got involved with the tablet of time,<br />
	and instead of winning everything, he lost his wife.
	</p>
</li>
<li>
<p style="margin-bottom: 0in">As much as I disliked that<br />
	mini-arc, I did like seeing Kingpin lose something. As she left, his<br />
	wife told Fisk she&#8217;s leaving because he doesn&#8217;t love her, but I<br />
	think she&#8217;s got that wrong. He disrupted the hostage trade for her<br />
	because he was so emotionally involved in the outcome, a first for<br />
	him. But even after getting her back, he still couldn&#8217;t stop his<br />
	lust for the tablet. Yeah, he loved her; she&#8217;s probably the only one<br />
	he loves&#8230;but he didn&#8217;t love her enough.</p>
</li>
<li>
<p style="margin-bottom: 0in">As I said before, I&#8217;m not so keen<br />
	on the *magic* side of this universe, but I can&#8217;t help but like<br />
	Blade. He&#8217;s not so different than Punisher, and it probably wasn&#8217;t<br />
	the best idea to have those two mini arcs air back to back, but at<br />
	least Blade can be reasoned with. And how cool is it that he manages<br />
	to fall in love with Spider-man&#8217;s cop buddy?</p>
</li>
</ul>
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		<title>A look back at &#8220;Spider-man&#8221;</title>
		<link>http://www.insidesocal.com/filmcannon/2011/08/21/a-look-back-at-spider-man/</link>
		<comments>http://www.insidesocal.com/filmcannon/2011/08/21/a-look-back-at-spider-man/#comments</comments>
		<pubDate>Sun, 21 Aug 2011 12:45:46 +0000</pubDate>
		<dc:creator>Amanda Keith</dc:creator>
				<category><![CDATA[Spider-man]]></category>
		<category><![CDATA[television]]></category>

		<guid isPermaLink="false">http://www.insidesocal.com/filmcannon/2011/08/21/a-look-back-at-spider-man/</guid>
		<description><![CDATA[When I was a kid, I could have easily and with no hesitation told you what my favorite cartoon was - &#8220;X-Men.&#8221; I&#160;wasn&#8217;t always as good at catching the episodes (it was a lot harder in the pre-Internet dark ages), &#8230; <a href="http://www.insidesocal.com/filmcannon/2011/08/21/a-look-back-at-spider-man/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p style="margin-bottom: 0in">When I was a kid, I could have easily<br />
and with no hesitation told you what my favorite cartoon was -<br />
&#8220;X-Men.&#8221; I&nbsp;wasn&#8217;t always as good at catching the<br />
episodes (it was a lot harder in the pre-Internet dark ages), but to<br />
my 12-year-old self, there was no better TV than &#8220;The Phoenix Saga&#8221;<br />
(although that really does hold up).</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">I was such an &#8220;X-Men&#8221; nut that when<br />
they were going to appear on &#8220;Spider-man,&#8221; I gleefully made the<br />
time to check out that other Marvel kids show.  Lucky for me, I kept<br />
watching that show about a wall-crawling wisecracker.
</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">After a while, I had to admit that<br />
while my heart will always be with the &#8220;X-Men,&#8221; &#8220;Spider-man&#8221;<br />
was the better show. And now that they are both on Instant Watch,<br />
it&#8217;s time to look back at both these kiddie shows that left a lasting<br />
impression on this young geek.</p>
<p><span id="more-258"></span></p>
<p style="margin-bottom: 0in">One of my theories about &#8220;Spider-man&#8221;<br />
is that the show is infinitely better when the writers go for the<br />
arcs or the multi-parters, and so far, the first season has pretty<br />
much confirmed that thinking. There&#8217;s nothing wrong with the<br />
standalone episodes, but they can feel rushed and/or padded, and the<br />
resolutions are typically unsatisfying.
</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">The episode &#8220;Kraven the Hunter&#8221; is<br />
probably the best example of the weakness of the single episodes.<br />
It&#8217;s sandwiched between two very strong multi-parters, and while it&#8217;s<br />
supposed to be a breather, it&#8217;s really just kind of pointless. We<br />
meet a new villain with a semi-tragic back story, there&#8217;s some<br />
fighting and then wham, Kraven and his sweetie pie ride off into the<br />
sunset. It&#8217;s probably not practical to have every episode be part of<br />
an arc (at this early in the game, but I wouldn&#8217;t have minded).</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">It&#8217;s a minor complaint (and a complaint<br />
that I know gets corrected in the next few seasons, so we&#8217;ll revisit<br />
this theory next time), but this season does what&#8217;s it supposed to<br />
do. We meet a lot of Spidey&#8217;s enemies (including one that J. Jonah<br />
Jameson helped create!), we meet his friends and (potential)<br />
girlfriends, and we get a clever and quick origin story for this<br />
elusive character.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">We also get to discover the Spider-man<br />
is kind of a dick. Between the snarky comments and how he treats<br />
other people when he&#8217;s in the costume, Peter Parker gets to unleash<br />
every rotten thing he&#8217;s thinking. He even helps foster Eddie Brock&#8217;s<br />
resentment and bitterness (from humiliation and put downs, it&#8217;s not a<br />
surprise that Brock takes Venom to some dark places).</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">But what a start for a kids show.<br />
Spidey is in some ways responsible for the trouble he gets in to,<br />
especially with regards to Brock, and his heroism costs him a lot,<br />
from the constant worry about his elderly aunt to his inability to<br />
have a romantic relationship with Mary Jane or Felicia. And for all<br />
his trouble, he still is mostly hated by the NYC people he is always<br />
looking to save.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">His heroics are a costly struggle, and<br />
while I wouldn&#8217;t want to be Peter Parker, it&#8217;s a joy to get to watch<br />
him all over again.</p>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in"><b>Stray thoughts</b></p>
<ul>
<li>
<p style="margin-bottom: 0in">In our world, science is pretty<br />
	awesome, but in the Marvel universe, all science research seems to<br />
	bring about is more super-villains. Where are the political leaders<br />
	and doomsayers calling for a ban on all research and development? I<br />
	bet more than a few NYC residents would sign that petition.</p>
</li>
<li>
<p style="margin-bottom: 0in">The TV show reversed the order of<br />
	the Hobgoblin and Green Goblin appearances, but damn if that<br />
	switch-up didn&#8217;t create the best two episodes of the season. Two of<br />
	Spidey&#8217;s foes, Kingpin and Norman Osborne, square off with while the<br />
	Hobgoblin shifts his loyalty between the two villains. For all his<br />
	silliness in appearance, the Hobgoblin has two things that make him<br />
	so dangerous: a lot of luck and nothing to lose. (Again, all this in<br />
	a kids show!)</p>
</li>
<li>
<p style="margin-bottom: 0in">While &#8220;Day of the Chameleon&#8221;<br />
	wasn&#8217;t awful, it was probably the weakest episode of the season,<br />
	which is a double shame as it&#8217;s the season finale. The chameleon is<br />
	quite the shapeshifter, but really, the belt should be a dead<br />
	giveaway, especially as it&#8217;s always visible. That guy should have<br />
	been found out immediately, and it just made SHIELD and the other<br />
	characters look stupid for not seeing through the disguise. Bad form<br />
	guys.</p>
</li>
<li>
<p style="margin-bottom: 0in">And for my last parting word,<br />
	let&#8217;s give some praise to the show&#8217;s best villain so far: The<br />
	Kingpin. I didn&#8217;t really remember him, other than knowing he&#8217;s Evil,<br />
	but here is a man who runs a criminal empire, has no morals and<br />
	complete anonymity. He&#8217;s also cunning, smart and rational, three<br />
	traits no other criminal on this show possesses. He&#8217;s also a man who<br />
	has a secret entrance to his crime lair, an entrance that is lined<br />
	with explosives, just in case. I wouldn&#8217;t believe that from anyone<br />
	else on this show, but from him, I buy it.
	</p>
</li>
<li>
<p style="margin-bottom: 0in">I&#8217;m not sure when the next<br />
	write-up will be, but don&#8217;t worry, we&#8217;ll go through it together.</p>
</li>
</ul>
<p style="margin-bottom: 0in">
</p>
<p style="margin-bottom: 0in">Best Episodes: &#8220;The Hobgoblin&#8221; (1<br />
and 2), &#8220;The Alien Costume&#8221; (1-3)</p>
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