Checking out Konami and 'Spore'

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Took a quick tour of the Konami booth. It was heavy on the portable stuff, but "Lunar Knights" stood out a little. It's similar to "Boktai," where the time of day makes a difference in the gameplay. This time, there are two characters, one each for the day and night. Also wanted to make sure the "Metal Gear Solid 4" trailer still rocked. It does. I forgot to mention in the last post that Snake has six months to live -- so he's old AND dying.

Also doubled back to EA to stare at "Spore," where you can essentially build creatures in a universe from scratch -- even from a cellular level. The six levels in the game are cell, creature, tribe, city, civilization and space. You can literally go from "primordial ooze to galactic god," as Virginia McArthur, one of "Spore's" designers, puts it. The creature editor looked very simple to use -- McArthur called it a mix "between Silly Putty and Mr. Potato Head." You can customize absolutely EVERYTHING. Pimp your creature. No word on a release, yet.

I'm off to Microsoft to see the next wave of 360 games. See you when I see you, which will be in a few hours.


1 Comments

ed_jones said:

I like your logo. It very impressive, All the best!

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Tech-Out is a place to find digestable opinions on the stuff that entertains people. In addition to tech, games and gadgets, expect to find stuff about DVDs, movie reviews and even books. Whatever you can't finish, you can box it up and take it home with you. Enjoy, and don't leave a mess.

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This page contains a single entry by Redmond Carolipio published on May 10, 2006 1:32 PM.

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