This week: ’99 Nights’ and ‘Dirge of Cerberus’

I’m still entrenched in some of the madness of ‘Dead Rising’ (nothing but hate for Brock), but I’ll tear myself away to get an early look at the much-anticipated “99 Nights” for the 360 and “Dirge of Cerberus” for the trusty PS2.

Granted, I only tasted a bit of ’99 Nights’ at Zero Hour and E3, but I’m not sure what the big deal is. It’s true you can fight hundreds of enemies on the screen at once, but I just did that with “Dead Rising.” Plus, I didn’t play that much of it at E3 because I got bored after slaughtering my 1,000 enemy using the same sword combo. A friend of mine also told me that the voice acting isn’t the greatest, either.

That said, I’m not going to judge just yet. I wasn’t blown off my feet with “Dead Rising” upon first glance, either.

On the other hand, I’m looking forward to “Dirge,” simply because it was one of the playing time sacrifices I had to make when I went to E3. Now I get to redeem myself — plus, I have high hopes after the LAST Square game I played, which was “Kingdom Hearts II.” If anything, I have to check out the cinema sequences.

  • Reggie

    I’m really not looking forward to 99 Nights as I had been before. Between the reviews, lackluster demo, and horrid voice acting, I think I’m going to pass this one up.