E3 Media Summit nuggets: inFAMOUS and Wii Music

infamous screen.jpg

One of the more impressive games I saw (but not played) was the early look at inFAMOUS, which is coming out in Spring of 2009. It’s an open-world superhero game built from the ground up, where you play a guy who becomes a master of electricity. I wrote a preview for the gaming Web site worthplaying.com and you can check it here. I’m particularly excited about this one, simply because it’s an original title, which means there’s no random movie/TV/comic book person who doesn’t know how to make games poking at the designers to includes stuff that people from above want.

Here, it’s all on Sucker Punch, one of those small-but-extremely-mighty studios that made it’s mark with the Sly Cooper games. I usually get a good feeling with stuff made from smaller, concentrated teams.

I’ve got a good feeling about this one… then again, I had a really good feeling about Dark Sector too. It wasn’t a bad game at all, just not what I thought it was going to be.

By now, you’ve probably heard a variety of takes on Nintendo’s E3 offerings this year, and some of them have not been positive. There’s Wii Speak, Wii Motion-Plus (or as a colleague of mine called it, “the item that makes the damn thing work like it’s supposed to”)

Then, there’s Wii Music.

Almost everyone that I’ve spoken to that got to play it on the show floor has come away slightly angry. That’s bad if your the company wants to bring “smiles” to everyone, as Nintendo stated during their press conference a few days back.

Near the end of that conference, we saw a drummer pound away — I mean go nuts — on the Wii Music drums, making it look like he was hammering away at will because of the motion sensing. Just one problem. That’s not how it works. You pick what drums to hit by holding down buttons and triggers. Nothing to do with serious rhythm or drumming ability. It’s just about the most unnatural thing you can ask anyone who has ever played drums to do. But then again, it’s probably because the game doesn’t seem designed for your typical rhythm game player. Aaron Linde of ShackNews discusses this here.

Time has been short for me this week, but I’ll have more stuff for you. Among the coming attractions: Fallout 3, Street Fighter 4, Bionic Commando, Resident Evil 5, Prince of Persia: Prodigy, H.A.W.X., Lego Batman and others. Cheers.