Fists Full of Iron


And not the kind that EA had sent out, even if they were brass.

Namco Bandai have released a slew of new screenshots and art renders celebrating the planned upcoming release of Tekken 6 in the Fall giving console brawlers on the 360 and the PS3 something new to scrap over.

The newest iteration of the fighting franchise will be packed with everything from the arcade version plus a raft of enhancements courtesy of “the Bloodline Rebellion” update that it had received in December of ’08. Assuming that players will finally be exhausted from beating each other senseless in Street Fighter IV by the time it comes out, Tekken 6 will be stepping into the ring to keep the adrenaline flowing into every character listed on its massive roster and throughout each multi-tiered stage, day or night, off or online.

Check the rest of them out below.
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Mah gawd! EA’s sent out the brass knucks!

Not long ago, game journalist Dean Takahashi got a huge duffel bag full of goodies from Microsoft when they were promoting Halo 3. However, if I remember correctly, I don’t think they sent him any actual weapons. That would be strange, right?

Well, EA broke on through to the other side when they sent out brass knuckles to game writers to promote Godfather 2.

And now … they want them back. Mostly because sending something like that to people is BAD. As in, illegal. Check out the story here.

For the record, we at Tech-Out were never cool enough to receive the weapons.

Assassin’s Creed 2 details.


It looks as if a poster on Ubisoft’s official forums has managed to get their hands on a message that includes details on the upcoming sequel to Ubisofts 2007 action game. The message has now been deleted.

The post which contained information to be published in the May issue of Game Informer magazine, reveals a plethora of information on Assassin’s Creed 2, some of which was hinted at in the recent teaser trailer.

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Will Wright is leaving Electronic Arts

I was peeking around the wires and saw this, a couple hours late to the party.


By Barbara Ortutay
AP Technology Writer

NEW YORK (AP) — Will Wright, the video game designer behind such hits as “The Sims” and “Spore,” is leaving game publisher Electronic Arts Inc. after 12 years.

Redwood City, Calif.-based Electronic Arts said Wednesday that Wright is departing to run Stupid Fun Club, a company Wright started in 2001 to develop new forms of entertainment like video games, movies and even toys.

“The entertainment industry is moving rapidly into an era of revolutionary change,” Wright said in a statement. “Stupid Fun Club will explore new possibilities that are emerging from this sublime chaos and create new forms of entertainment on a variety of platforms.”

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Shadow of the Colossus to Become Movie


Yes, Shadow of the Colossus is to be given the Hollywood treatment. The team ICO game that took the critical world by storm back in 2005, wowing gamers with it’s minimalist landscapes, subtle plot and enormous antagonists, is being adapted for the big screen.

Producer, Kevin Misher (The Scorpion King, Public Enemies, The Interpreter) Is in charge of the project, with Young script writer Justin marks (Street Fighter: The Legend of Chun-LI) having the unenviable job of creating a script. No director has yet been mentioned.
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Assassin’s Creed 2 Site Teases Fans


Assassin’s Creed fans will remember the Animus project and Ubisoft has put together a teaser site for the sequel based around the name, providing tantalizing hints as to what is going to be revealed later this month on the 16th in Game Informer. A few interesting images are shown in succession, providing plenty of da Vinci inspired sketches hinting that the next adventure may take place in Renaissance Italy.

Hopefully the next game will have more unique opportunities in exploring the world and less of the repetition, but any chance to head back into one of Ubisoft’s visually stunning sets is always something to look forward to.

Study Finds Prosocial Video Games Can Teach Helpful Behavior

Chess may have been used in the past to teach war strategy where the winning move would change history, but psychologists are ready to release a study later this month whose results claim that gaming with others may rub off into real-life outside of the screen.

Listening to the verbal cesspool that is Xbox Live! may say otherwise, but as gamers that live and thrive in multiplayer know, working together as a team to survive the next Locust wave on Gears of War 2 or patching up friendlies in Team Fortress 2 can make all of the difference in winning or losing. And now it looks like it may actually mean more than an in-game achievement.

The main article follows below.
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