May 2009 Archives

The problem with Terminator movies is that they keep coming back. "Terminator: Salvation" is not a terrible movie, it's an unnecessary one. It's the movie that John and Sarah Connor fought to avoid in "Terminator: 2: Judgement Day," the best action movie of the 1990s. By contrast, "Terminator: Salvation" is just another two-star summer movie with a lot of gunfire, explosions, and skull rattling sound effects. The filmmakers could have imagined their own post-apocalyptic future, but rehashing the Terminator franchise brings in the kind of brand recognition that trumps innovation in modern Hollywood. Heaven forbid audiences get a chance to see an action movie this summer that doesn't rely on characters introduced in the 1980s - or earlier. (I'm looking at you, Transformers and G.I. Joe. "Star Trek" gets a pass for actually being entertaining and part of a long running series, instead of just a way to capitalize on Reagan-era toy nostalgia.) "Terminator: Salvation" features John Connor (Christian Bale) as a guerilla commander in 2018 who is part of a Southern California resistance force fighting against an army of terminator robots controlled by Skynet, the military computer program that decided humanity was a threat to its own existence and decided to wipe homo sapiens from the face of the earth.. During his fight, John Connor encounters Marcus Wright (Sam Worthington) a remorseful murderer who (guess how) comes back to life after being executed for his crimes in the present day and a teenaged Kyle Reese (Anton Yelchin), who despite being born after John Connor, is John Connor's father. (John Connor is conceived in the original "Terminator", when an adult Reese is sent to 1984 Los Angeles to protect Sarah Connor from the killer T-800 robot portrayed by Arnold Schwarzenegger, who was sent back in time to kill her and prevent her son from being born.) Previous Terminator movies made it clear that John Connor would lead the human resistance, and in "Terminator 3: Rise of the Machines," it seemed as if he was assumed that mantle at the end of the movie. Instead: "Terminator: Salvation:" shows Conner under the command of military brass who fulfill the action movie tradition of being the hero's needlessly obtuse supervisors. If viewers thought the FBI guys in "Die Hard" - otherwise a terrific film - had poor tactical judgment, wait until they get a load of a general who is willing to accept heavy noncombatant human casualties in a war being fought to save humanity itself from extinction. This is the first of the series to deal exclusively with the future war. John Connor, previously portrayed as a child assassination target in T2 and a confused young man in T3, is now an adult with a pregnant wife, an M-16 and a lot of responsibility. He has to save his father before he is born, so if he fails, he never exists and Schwarzenegger doesn't get to fight on the heroes' side in T2, thus preventing him from becoming governor of California. James Cameron, who directed T1 and T2 made it clear that the events of T2 prevented the future war against Skynet. Unfortunately for humanity, stopping the war would have made it impossible to make money off future Terminator sequels. T1 and T2 provided glimpses of the future war. When Cameron directed the Terminator franchise, the humans carrying plasma rifles fought a guerilla campaign against a seemingly endless army of advanced terminator robots. In the new movie, director McG shows the humans using conventional small arms, probably because firearms are louder than energy weapons. The organic side also takes to the air in A-10 Thunderbolts that not only survived a full-scale nuclear attack, but are somehow fueled, despite the fact that Skynet controls industry. "Terminator: Salvation" doesn't really address what it's like to live in its world, except to show that it's hard. There's not much in the way of character development, and not enough time spent between fight scenes to see how characters relate to each other or reveal how they survive in a post-nuclear world. The heroes don't have to worry about nuclear fallout, and although we don't see any cancers or post-war mutations, we do learn that the survivors can perform surgeries outdoors. It's good that humanity retains its smarts. Although the technologically superior Skynet does trick humanity in a major plot twist, Skynet does not have the insight to attack resistance airbases or to actually terminate major characters when it has a chance. Or chances. The first two Terminator movies were thrillers first and foremost, but they also showed Sarah Connor's growth from a frightened waitress who was suddenly targeted for assassination to a woman who could handle assault rifles and shotguns to protect her son from Skynet. The man versus machine angle wasn't just a way to create a scary villain, but a way to contrast nurturing, protective family relationships to the cold, calculating mentality that creates Skynet. Humanity, may never actually end up at war with robots, which incidentally, are becoming increasingly integral to military technology, but T1 and T2 suggested that people could lose their humanity if they they allow technology - to dominate their lives. In the real world, military robots could reach a point where it's possible for a technologically advanced country to wage war without taking on the risks of doing so. The upside is protecting a nation's own troops, but can war become so easy that we become fond of it? "Terminator: Salvation," gives John Connor a chance to say that the resistance does not fight like machines. But as far as ideas go, the movie spends most of its time on its case that explosions and fighting look cool on the big screen.
From the site, Neocrisis, comes an article whose author writes about their experience with what appears to be Wal-Mart's newest test market venture for used games: a vending machine that buys them off of you for in-store credit. So if you need to buy some melons, ice cream, cereal, or dog food but are short on a few bucks, Wal-Mart has your answer in a not-so-easy to use machine. It seems that when the author had initially tried it, the booth was less than cooperative as it booted them out from the log in screen when they had tried to scan in their games, repeating the error later. At another point, a game they had wasn't listed in the kiosk's database. I'm sure that it has probably worked for others, though, and if this catches on, Gamestop might find itself with some competition. That would be good news because it might actually force them to offer better trade-in values for titles than in forcing used game sellers looking for a better deal to go to Ebay instead. Gamestop still has a huge selection of titles and a pipeline linked right into their shelf space for gamers. And I have no idea how competitive Wal-Mart's credits are compared to Gamestop's incredibly frugal weighting of used titles. Could Wal-Mart offer a better deal on games? I don't know. In Wal-Mart's case, though, instead of just using the credit for games, you can pick and choose from everything else...like food or hygiene products. Now you can trade in that copy of Grand Theft Auto IV for a case of beer without having to leave the store. Or punish misbehaving kids by trading in their copy of Halo 3 for broccoli and spam. Progress is awesome! See a picture of it after clicking on the link (courtesy of the original article).

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If you haven't already heard, EA's next update to their Sims series, Sims 3, has reportedly appeared on torrent sites two weeks before its official release date. Just as Ars Technica won't verify whether or not the torrent is actually the real deal for obvious reasons, neither can I, only to say that cruising through the other news sites and forums that are out there, there are quite a few comments that it is actually the real thing. This isn't the first time that this has happened to a huge release like this as Spore had also been leaked before its official release date, although not as far in advance as this one was.

This is undoubtedly not making EA happy, especially after they had conceded that their DRM methodology has only served to aggravate users moreso than in making them feel like valued customers and had extended an olive branch of sorts to make up for it. Sims 3 was going back to the old, reliable CD code check instead as a result.

EA hasn't officially replied to these reports as of yet, but it will be interesting to see just how they will approach this. Ars had recently pointed out how the indie developer of Zeno Clash had approached the pirates by commenting on their own torrent stream in explaining their position as indie developers, urging would-be pirates to buy it and asking them to be patient as a demo is on its way, and nothing more without preaching the ills of why they shouldn't be doing this. It seems to have worked in their case, even if only a few had decided to put in the dollars for the game.

This is not Spawn

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Vigil Games' Darksiders has been laying somewhat low for a title that has been compared to as a cross between Devil May Cry and God of War, but with E3 approaching, a teaser or two courtesy of Gametrailers have come out to remind players why they should care about the game. If you don't know what Darksiders is, the game pulls a page from the Book of Revelation by tweaking the coming Apocalypse into having it occur much sooner than had been expected by either Heaven or Hell. The Four Horsemen ride out to do what they do best, but War is betrayed and loses most of his powers for reasons as yet unexplained. Now it's up to him to discover who is responsible for the early arrival of the End of Days while he works to regain his former powers. And now that the Apocalypse is here, both angels and demons will be around to make War's day even worse without having to wait for Dan Brown to expose them.

New Team Ico Video

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Team Ico, the developers that created the supremely beautiful Ico and it's spectacular follow up Shadow of the Colossus has up until now been incredibly quiet about it's plans for the PS3. However with E3 just around the corner a new video for their upcoming project Trico has appeared.

What the ... zombie ants?!?

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Yes. Zombie ants. The L.A. Times has a story about the good state of Texas is unleashing a new kind of badass South American fly to combat the swarms of fire ants that cause up to a billion dollars in damage to the state every year.

But these flies don't eat or obliterate the ants outright. Their method of operation, according to the article:

"The fly attacks foraging fire ants, injecting eggs into the ant with a needle-like appendage. As the larvae mature, they attack and destroy the brain, causing the ant to wander aimlessly like a zombie. After two weeks or so, the ant's head falls off and a new fly emerges, ready to attack other ants."

So, not only does inject brain-killing larvae, but then the head falls OFF to seal the deal? This is Resident Evil-level nasty. Wow. T-flies. How'd you like to be in those meeting talking about what the fly does to other creatures? Right now, I'm feeling a mix of mother-of-god horror and the urge to call this awesome. Awesome is winning.

Let's take games to court! That's NEVER been done!

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This AP story was passed along by a co-worker. Check it out.
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Calif. wants US Supreme Court OK of video game ban

By PAUL ELIAS
Associated Press Writer

SAN FRANCISCO (AP) -- California Gov. Arnold Schwarzenegger and Attorney General Jerry Brown petitioned the U.S. Supreme Court on Wednesday to reinstate a state law banning the sale or rental of violent video games to minors.

In February, the 9th U.S. Court of Appeals struck down the law as a free speech violation that could limit minors' access to other material under the guise of protecting children. The court said there were less restrictive ways such as parental control to prevent children from accessing violent video games.

The court also dismissed as unpersuasive the scientific studies linking violent video games to aggressive and anti-social behavior.

The state Legislature passed the law in 2005, but it never took effect because the video game industry sued soon after Schwarzenegger signed the measure that would have barred sales and rentals to anyone under the age of 18.


Early thoughts on UFC: Undisputed

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I'm not what you'd call a hardcore fan of the UFC, but I've seen enough of it to know who the major players are, how it generally works and how fights can range from long, technical grindfests to flash knockouts within 20 seconds. I have a ton of respect for MMA because it requires its fighters to be in outstanding shape or to train endlessly (and opposed to some of the sloths one can sometimes see in a lower-level boxing match).

I've put just a couple of hours into UFC: Undisputed, and I'm hooked. Aside from the visceral rush of catching your opponent (computer-controlled or not) off guard and then raining fists on his forehead for the knockout, I also enjoy how it retains a lot of the basic tenets of good fighting games -- the mixture of knowledge, practice and technique needed to become a better fighter.

I've found Quinton "Rampage" Jackson to be the most beginner-friendly fighter since he's the strongest dude in the game and practically has wrecking balls for hands. He's got one of the more impressive character models in the game, with his trademark "God's Street Soldier" tattoo adorning his right arm. All of the character models are well done, with the slight exceptions of Brock Lesnar, who looks a little on the small side, and Andrei Arlovski, who looks like an action figure.

The personalities and mannerisms of the fighters are also close to spot-on, with B.J. Penn licking the blood off his hands after a win or Rampage's slightly insane gaze into the camera during intros as well as his post-win werewolf howl. Forrest Griffin always seems to be bleeding and sweating, and Anderson Silva's kicks are as lethal as they are in real life.

I'm trying to get my standup game up to par, but there are a ton of moves, holds, guards, throws and other techniques to figure out, so I'm running into a little paralysis by analysis sometimes. You even have to think about transitioning from one position to another, defending punches and submissions, and even getting the ref to initiate a seperation when the match goes to the ground. It's good stuff all around.

I'm also getting into the career mode, where I build a fighter and have to manage his time among training, matchmaking and publicity work. It's actually more in-depth than I expected, so I'm not sure how far I'll get by the time I have to file the review, which should be coming out in the next week or so.

All right, that's all I've got for now. I'll be in the virtual Octagon.

Review: X-Men Origins - Wolverine (Uncaged Edition)

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Lots of superhero games can be enjoyed by kids and their families. X-Men Origins: Wolverine is not one of them.

As the blood sprays and limbs get liberated in this brutal interpretation of the new Hugh Jackman movie, you find that while Wolverine may not be the best superhero game out there, it's certainly among the angriest.

No idea if "Punch-Out!!" for Wii will turn out to be a good game, but the trailer is comedy.

...well, not quite the strategy guide, but how about the actual design documents covering the game from beginning to end?

Courtesy of Duke fansite, Duke4.Net, who seem to have their teeth in the jugular of what has been going on with 3D Realms, they report that the lead designer for Duke Nukem Forever, Rick Huenink, has leaked design docs, previously unreleased screenshots, and even a world chart showing how everything in the game was going to be linked together. You can catch all of the links leading to the goodies here along with the original article.

I downloaded the batch of screens and...well, I'd definitely play it. In addition to the pic at the top the article, a few more choice shots follow below after the jump.

UPDATE: The original link to the article is dead per Duke4.net who have pulled the story due to a response that they were given by an ex-3DR employee who has told them that they "were not obtained with the [employees'] or the companies' permission and are slanderous to [employees] and the company.". As a result, we're doing the same thing as a professional courtesy to the original article, although putting the genie back in the bottle elsewhere is proving to be a little more difficult thanks to more than a few hardcore fans. Apologies to everyone.

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Eidos Montreal have officially announced that Thief 4 has been given the green light for production.

With a busy plate that also includes Deus Ex 3, expectations are extremely high in seeing what the studio has planned for the franchise whose adventures had arguably inspired the stealth genre as we know it today.

There's not much else to see or read into other than the logo, although an interview on IncGamers with Eidos Montreal general manager, Stéphane D'Astous, spreads some PR about the game but very little else other than in saying that they promise to hold true to the same ideals that the series is known for. It's a tall order, but I'm excited all the same to even know that there's going to be a new chapter to the Thief series.

You can also check out the official site which has a forum already in place to field all of the upcoming speculation.

Majesco: Cooking Mama is multi-platinum

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Majesco announced today that the ridiculously cute Cooking Mama game franchise has sold more that 4 million units in the United States. You shouldn't be surprised -- a lovable character that asks you to "cook" stuff via the Wii Remote or DS touch-screen? Complete with actual recipes? Pseudo-teaching tool for the kitchen impaired? Makes sense, especially for all of the aspiring culinary wizards out there.


Duke Nukem Never?

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It looks as if Duke Nukem Forever developer 3D Realms has finally been shut down due to lack of funding from publisher Take-Two. 3D Realms had been working on the follow up to the much loved, tongue in cheek title for over 12 years. Take-Two will retain the rights to the game but no real word has been given on it's current status. Read the original story over at

http://www.shacknews.com

Bionic Commando Multiplayer Trailer

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Less than two weeks away from Capcom's release of Bionic Commando due out on May 19 for the Xbox 360 and PS3. Here's a little teaser for the online mulitplayer game.


Ryan Reynolds = Deadpool. For real.

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If you don't know who Deadpool is, he's the wildly skilled wiseass mercenary played to perfection (at least for a few minutes) by Ryan Reynolds in the first chunk of X-Men Origins: Wolverine. It's one of those appearances that makes you think, "Hey, this dude should have his own movie."

Well, it's apparently going to happen.

The scouting report on Deadpool is that his real name is Wade Wilson, and he's another product of the Weapon X program. He gets regenerative abilities that stave off his terminal cancer, but the treatment also leaves him a little scrambled in the head. Should be fun.

Fallout 3 fans on PCs were disappointed to discover that the newest downloadable content for the game, Broken Steel, has gone missing from Games for Windows Live. The Xbox 360 version, however, remains listed.

The reason behind this seems to be that the early birds lucky enough to grab the download in the wee hours of the morning have reported that it is plagued with several issues, some of which prevent it from being completed. An active thread on Bethesda's official forum is currently tracking the problems that upset users are more than happy to share.

VG247 has a statement from a Bethesda spokesperson who points the blame at the DRM used by Games for Windows Live, the delivery service through which users can purchase Broken Steel.

Bethesda Softworks has yet to officially acknowledge the problems or issue a statement or their own site or within their forums concerning the reasons for why the content was apparently pulled.

UPDATE: Sites such as Planet Fallout and, earlier today, Eurogamer, have confirmed that the issue is connected to the DRM installed via Games for Windows Live.

In related news, no one is surprised.

Dead Rising 2 Trailer

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Zombies are more popular than bacon right now and Capcom, the masters of undead gaming have taken this opportunity to release the trailer for the sequel to their incredibly popular new franchise.

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This page is an archive of entries from May 2009 listed from newest to oldest.

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