This morning, Disney announced that they were creating Disney Epic Mickey, an action platformer for the Wii that’s looking to give the vaunted mouse some new life. Mickey travels to a place called the Cartoon Wasteland — a place for Disney creations that have either retired or faded into obscurity. The caretaker of the wasteland is Oswald the Lucky Rabbit, who was Walt Disney’s first star … until Mickey came along. Naturally, this leads to issues when Mickey stumbles into the wasteland and ruins the land’s sense of balance. Now, it’s up to Mickey to provide damage control.
Here’s a snippet about gameplay from Disney:
Players use the Wii Remote to wield magical paint and thinner to re-shape the world around them. Paint’s creativity and thinner’s damaging effect give the player robust tools and empowers them to make choices about how they move through the world. Each player’s decisions to use paint, thinner or both dynamically changes the world with consequences that affect the environment, interactions with other characters, and even Mickey’s appearance and abilities.
The painting concept immediately brings me right to Okami, an outstanding game from Capcom where you had the ability to “paint” items into the scenery and watch them spring to life — for instance, if you painted a sun at night, you would immediately make it daytime.
Disney sent over some screens and art for the game, so you can see it after the jump. The game’s slated to drop in the fall of 2010.
And, here’s some concept art: