Here’s the soundtrack for NBA 2K11

Today, 2K announced the track list for NBA 2K11, which is going to have Jordan on the cover. Behold, the music:

* 1. Snoop Dogg – NBA 2K Theme
* 2. Big Boi – Shutterbug
* 3. Drake – Over
* 4. Cassidy – Game Time
* 5. Ron Artest – Champion
* 6. Duck-Down All-Stars feat. Buckshot, Skyzoo, Promise, and Sean Price – Better Than You
* 7. The Alan Parsons Project – Sirius
* 8. Art vs. Science – Hollywood
* 9. Big Rock Candy Mountain – Rocketship
* 10. Brunettes – Red Rollerskates
* 11. Chicharones – Little By Little
* 12. Children Collide – Skeleton Dance
* 13. Constellations feat. Asher Roth- We’re Here To Save The Day
* 14. Dan Black feat. Kid Cudi – Symphonies (Remix)
* 15. Delorean – Deli
* 16. Ev – Home Of The Brave (Instrumental)
* 17. Failsafe – Hope & Only If We Learn
* 18. HOGNI – Bow Down
* 19. Kidz In Space – Downtime
* 20. Middleman – It’s Not Over Yet
* 21. Rakaa feat. Aloe Blaac – Crown Of Thorns
* 22. The Redland – So Far
* 23. The Russian Futurists – Paul Simon & Precious Metals
* 24. Sonny Bones – Rise
* 25. Two Door Cinema Club – I Can Talk
* 26. Yung Autmatik & Bayroot Productions – Go Hard or Go Home
* 27. Dux Jones – Pourin’ It On

I bolded the Ron-Ron track for fans of the defending champs. You guys will get to enjoy the music, and perhaps play a little hoops, when the game comes out Oct. 5.

Kane & Lynch 2: Dog Days Public Demo


…hit the Xbox 360 on Live and PCs on Steam. The PS3 slice of this crime caper hits tomorrow on Tuesday. This is the public demo, meaning that you don’t have to sign up, text a phone, or do anything else to appease the marketing gods in trying it out.

Honestly, I didn’t think I’d even be wasting the bandwidth on it given how I wasn’t looking forward to the sequel after the first game, but like it, it does have a few interesting ideas that may make me think twice on where it’s going.

For the sequel, the designers opted to view Kane and Lynch’s third-person Shanghai through the lens of a digital camera. The way how light and color stretches onscreen, pixelizes, and otherwise seems imperfect (polys notwithstanding) puts a nice twist on seeing the game – similar to how Pandemic’s black and white take on The Saboteur had delivered.

Oddly enough, though, with as much lead thrown around, the demo was bloodless (other than your own splattering onto the screen to indicate how close you are to death) making it feel weirdly sanitized. Another sly dig at the digital medium where anything can be edited, or just more marketing censorship? Probably the latter.

Part of the story is told in the single-player part which sets both guys up to escape from a restaurant under assault from the authorities who aren’t there to order dumplings to go. Wooden walls blow out, cover disappears under a blast of lead, and a regenerating health system tries to keep you alive as you and Kane fight your way out. Lynch still talks to himself.

Multiplayer focused only on Fragile Alliance where you go in with a few other players as criminals on a heist stealing cash and hoping that none of your friends decides to gun you down for your share just as in the last game. Fellow thieves killed respawn as cops who are sent to stop you and whoever gets away with as much loot as they can steal is a winner.

Performance was…pretty wonky with character models sometimes moving around onscreen like stiff-limbed chess pieces. Hopefully this will get straightened out before release next month, but it works decently enough in that it didn’t crash out and die on me. And it was pretty fun.

For more single player pics, hit the jump. The full game comes out next month on the 17th for the Xbox 360, PS3, and the PC.
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Review: LIMBO


Prepare to die. A lot.

That’s the first thing I’d tell anyone ready to delve into LIMBO on Xbox Live Arcade. The same can be said about a lot of games, but not many of them carry the theme of death with such a spooky, dark and minimalist quality.

Playdead has created a masterfully entertaining mindbender that comes across as not only a visionary challenge to interpretations of the afterlife’s gray area, but also as an old-school lesson in perseverance and pain.

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Let’s watch Inception


One of the first movies I thought of when I heard about Inception was the afterlife flick starring Robin Williams and based off of the book of the same name, What Dreams May Come. It touched on the idea that the afterlife is literally what we make it and stood as an incredibly imaginative film that didn’t quite do as well at the box office. I also lamented about how no one had yet come out with a decent adaptation of Neuromancer by William Gibson.

Now comes Inception, a smartly slick sci-fi thriller from Christopher Nolan (The Dark Knight, Batman Begins, Memento) that has made hacking into other people’s dreams a new trade for a future eerily close to our own. And it is awesome.

Leonardo DiCaprio plays Cobb, an “extractor” whose talents allow him to take part in people’s dreams and literally steal what they hide within their deepest thoughts when they are asleep. Thanks to technology developed by the military to train soldiers by killing each other within their heads, it’s now out in the wild and entrepreneurs like Cobb make a living in plying their trade for the highest bidders such as a corporation that wants in on a competitor’s plans.

He’s aided by a team of experts, each one trained to be the best at what they do, but the latest job goes wrong leaving Cobb and his people on the run from an employer that doesn’t accept failure. That’s when things get even more interesting.

The same man, Saito (Ken Watanabe), that Cobb was supposed to be stealing from now offers him a counter-proposal: inception. Instead of stealing an idea, he wants Cobb to plant one in the head of Robert Fischer, Jr. (Cillian Murphy). Everyone believes it’s impossible, but Cobb believes it can be done. That, and his benefactor has promised to clear the way for him to return home to the United States to see his family without being arrested like a criminal. After living in exile for so many years, it’s almost too good to be true.
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Shaken, but not stirred.

So we might not be getting a new Bond movie in the near future – or even the next year or so – thanks to MGM’s financial fumble to the tune of $4 billion in debt, but that hasn’t stopped Daniel Craig and Judi Dench from loaning their likenesses and voices along with Joss Stone’s to Bizarre Creations’ upcoming take, Blood Stone, due later this year. Bond scribe, Bruce Feirstein, is also on hand to script the story.

Bizarre Creations is more known for the racing game, Blur, along with Geometry Wars and the shoot ’em up gameshow hybrid, The Club. That also puts them in a position to deliver action and driving, two things that seem to define Bond’s extracurricular activities onscreen, so we might see something along the lines of what EA Redwood Shores had delivered in ’04 with Everything or Nothing.

EoN had a story so good that some would go so far as to say that it could fill in for a new Bond film during the hiatus between Brosnan’s last silver screen outing in ’99 and Craig’s debut in ’04, though Brosnan and Dench would star in the game if not the theaters.

I loved it and totally believed that it could have done the job. It also helped that the game was extremely good, so here’s hoping that Blood Stone will deliver the same punch. In the meantime, here’s the first trailer along with footage from the demo filmed via shakey cam.

Your world. MEGAFIED.

The retro risks that Capcom had taken with Mega Man as downloadable games on both Live and the Playstation Store seem to have paid off as the Blue Bomber is coming back for another adventure. But hints from the trailer below, created through a collaboration between iam8bit and Buddy System Studios, seem to indicate that he won’t be alone. Either that, or he’ll be inheriting some new powers with Capcom’s history serving as the source for each one.

The implications are pretty huge, but I’ll just let you enjoy the trailer instead and make your own guesses as to what Mega Man Universe is going to bring to your world when it arrives. And in keeping with the retro fever that Mega Man is sweating under, the trailer uses stop motion animation with a few effects thrown in, to give this presentation the feel of an old-school commercial. Can’t wait to hear more on what Capcom has planned for this one!

Highland artist sets sights on Comic-Con, beyond with ‘Mass Effect’ project

Holly Conrad’s garage in Highland has a pervasive smell of fiberglass, but she says she doesn’t even notice it anymore.

The 24-year-old artist has set up a studio there from which she hopes to launch her dream of designing costumes for movies. But in an industry in which traditional costuming has lost ground to computer-generated imagery, she needs her work to set her apart. That’s where Grunt, Tali’Zorah and Commander Shepard come in.

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Inception has a Comic


I can’t wait for Inception to come out this Friday.

The basic idea behind the movie, invading people’s dreams in order to steal their secrets, isn’t a new one. We’ve seen analogues to the same thing with the Matrix, or even Dreamcape starring Jonathan Plummer, Max Von Sydow, and Dennis Quaid as the psychic dream hopper. However, this latest stab looks unbelievably crazy in Christopher Nolan’s hands.

All of which only makes me itching to see William Gibson’s cyberspace magnum opus, Neuromancer, given the same treatment. It might be coming to that, at least according to IMDB, but I’m not getting my hopes up. I’ve heard that noise before when the PC game from Interplay came out in ’88.

So Inception will be scratching that itch for now and I’m excited to see how Nolan has turned our minds into the last frontier. A prequel comic has even come out to give potential fans a little of Inception’s flavor this Friday when it comes out in theaters.

It’s pretty good and the writers might be giving a nod to ol’ Gibson and cyberspace in general with the title: The Cobol Job. COBOL is also the name of an old business programming language that doesn’t see much use today, unless you happen to be on an ancient mainframe still being used in the bowels of a Fortune 500 company because it’s cheaper than upgrading.

You can check out the action here, sit back, and just click your way through.

Apple’s iPhone 4: Fix it with duct tape


Customers that have had issues with Apple’s latest iPhone have had to endure a number of fixes and commentary on what to do when their signal drops including to simply “avoid holding it that way.” Or not holding it with your left hand which is kind of hard to do if you happen to be left-handed.

As I commented earlier, the problems may also be related to a number of standards that require the antennae to be where it is. Apple may have had no choice, but it doesn’t excuse anyone from trying to find a better solution. One that preferably does not require a $30 bumper. Or duct tape.

Wait, duct tape? You can chalk that up to Consumer Reports’ final word on the iPhone.

After giving it glowing marks on several of its tests, the non-profit organization ultimately decided not to recommend the new device based on their last test which pointed out its antennae issues. Because, you know, signal is kind of important when you want to place a call with a mobile phone.

This is something that iPhone 4 early adopters have known all along but which Apple has tried to downplay by keeping silent aside from offering the colorful advice above. It hasn’t stopped the device from flying off shelves, but now that Consumer Reports has added its considerable voice to the issue, it’s that much harder to ignore.