Review: Enslaved – Odyssey to the West

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Enslaved: Odyssey to the West feels like something I’d have seen in a movie theater and enjoyed. Perhaps that’s the point Ninja Theory, its creator, is trying to make.

The fusion of techniques from the movie world into the creation of games has been a long-pursued subject. Gamemakers have always sought ways to make their works feel more epic or artistic. Some games offer cinematic treatment to their cutscenes, while others blast your ears with high-end sound engineering or dramatic musical scores. Some use their characters as the engine for the whole experience.

Enslaved attempts to do all of the above, using a blend of glorious visuals, exquisite voicework/character development and action, hoping the player will be too busy enjoying the ride to notice any shortcomings.
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Bill Murray is decked out…

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…in his Ghostbusters gear at the Spike Scream Awards. According to the Ghostbusters III Blog, a site set up by fans tracking everything that they can find out on the new movie purportedly still in the works, Bill Murray showed up at the show in full gear to accept two awards; one for his cameo in Zombieland, and another for the movie winning “best horror movie”. Zombieland was a great movie, but “horror”? I’m still trying to figure that part out, but you can check out the rest of the pics on the site.

There’s been a lot of talk this month on the script for the new flick with Sony apparently happy with it. The big question on everyone’s mind seems to hinge on whether Bill Murray likes it or not. Akyroyd is positive that he will, so all that we can do is wait and see what happens next.

As for what it it’s going to be about, your guess is as good as mine. Over the years, bits and pieces have rumored that it was going to involve the Ghostbusters fighting an overflow of souls from Hell hitting New York City to Bill Murray returning as a ghost. But the ones that seem to have the most steam behind them are the ones that call it out as a sort of ‘passing of the torch’ kind of thing to a younger generation of Ghostbusters.

Right now, the film is rumored for a 2012 release if everything works out, so keep those streams crossed.

Review: Medal of Honor (X360)

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When Call of Duty first set out to take on EA’s Medal of Honor series in 2003, few would have guessed at the time that the ‘me too’ WW2 shooter would not only go on to trounce its rival but evolve expectations on what an FPS can deliver – especially online. Reinventing itself as Modern Warfare, the series then became something of a benchmark by which any contender to the throne purchased with the pixelized blood of countless Nazis and enemy mercenaries would be graded against.

But that didn’t stop EA from resurrecting the Medal of Honor series with a reboot, one that ripped its content from today’s headlines by taking players to Afghanistan against the Taliban and Al Qaeda as a Tier 1 Operator. For longtime fans, that’s not so far from when it had started out as Allied Assault on PCs years ago before devolving its formula into boss characters and floating icons.
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Killing Zombies for the Greater Good

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Benefit Evil is a three day event ending on October 17th putting a twist on getting into the holiday spirit. Hosting a live video feed, a group of gamers are attempting a marathon through as many Resident Evil games as possible starting with the first one from the original Playstation.

Revel in the thrill of hearing Nemesis call out for S.T.A.R.S., watch Jill’s mastery of unlocking, and see who dies the most. It’s a non-stop feed complete with commentary.

And it’s all for charity! They’re hoping to raise cash for the Child’s Play Charity which donates games and toys to hospitals in a valiant effort to help improve the lives of children that are there.

So if you’re curious about Resident Evil’s early days and want to donate a few bucks to help put a smile on a child’s face, here’s your chance to do both.

Capsule Reviews: R.U.S.E. and H.A.W.X. 2

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I’ve got two short reviews on two Ubisoft acronyms, one taking you back to WW2 and the other taking to the skies in hardware worth millions of dollars. Both are great alternatives to fielding your own army or air force, but whether they’re worth the money is something that I wanted to find out.
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Review: Castlevania – Lords of Shadow (X360)

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It’s been five years since Castlevania’s last big outing on consoles, Curse of Darkness, whipped its way to shelves for the Xbox and PS2 – two years if anyone wants to count the wish-we-could-forget Wii-only fighting game, Judgement. While portables like the Nintendo DS and Sony’s PSP kept Konami’s storied franchise alive with hits such as Dawn of Sorrow, console fans have been left to wait for their own vampire killer. Now Lords of Shadow has finally arrived, complete with a Shakespearean read-along.
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