Namco Bandai Games announced today that “Dark Souls,” a “spiritual successor” to popular RPG “Demon’s Souls,” will be released in October for North American and European players.
The original Demon’s Souls, released in 2009, came out as a PlayStation 3 exclusive and earned a reputation for being really, really hard. Tech-Out reviewer Reggie Carolipio wrote:
Demon’s Souls isn’t for the impatient. It’s not for people that don’t
want to feel as if they’re inches away from success only to have it
often taken away from them at the last second, pushing them even harder
if they haven’t broken their controller yet. But it’s not so hard so as
to be a masked attempt at humiliating its players. In some ways, it
shares a lot in common with an old-school 2D title on the NES, right
down to the respawning enemies.
Demon’s Souls’ hardcore attitude refuses to coddle you. Death is as
much a part of the festivities as is dispatching the shambling, soulless
things that stand in your way. Its deep character development and
crafting system, open world hub, provide enough glimmers of hope to
string players along and its gothic aesthetics brilliantly stain its
fantasy world with plenty of Prozac inducing gloom while leaving you
crying at the same time for rolling off of the edge of a cliff while
dodging an enemy.
Namco Bandai apparently wants players to expect Dark Souls to be as to tough as the 2009 title. The URL for the game’s website is www.preparetodie.com.
The forthcoming Dark Souls will be released for XBox 360 as well as PlayStation 3, Namco Bandai reported today.