Recently in DS Category
The 2012 edition of EA Sports' college football franchise not only lets players assume the role of head coach or player, but also conference executive. The game's features include an option to realign conferences, allowing fans to relive the fun of the last off-season's conference moves and (I assume) create their own Pac-Integer or put San Diego State in the Atlantic Coast Conference.
Whatever players do, it can't be much loss logical than the Big 10 having 12 teams and the Big 12 having 10 teams. (You've heard that joke before? Sorry.)
Other features include the "Road to Glory" and "Coaching Carousel" career modes as well as animal mascots and team-specific pregame traditions. I haven't had a chance to play this game yet, but college football is generally awesome.
The full list is after the jump:
The Pokémon franchise's never-ending quest to keep the 1990s alive continued today with the release of "Pokémon Black Version" and "Pokémon White Version" for the Nintendo DS.
The twin games boast 150-plus new Pokémon to catch and train. The in-game environments are timed to coincide with actual reality, so different Pokémon are said to be more difficult or easier to find during different seasons. Additional advertised features include broadband and infrared communications features for Pokémon battles and trades.
Whine over. Nintendo and Pokémon Company International are promoting the March 6 release of Pokemon: Black and Pokémon: White for Nintendo DS by offering players access to three new characters, Shiny Raikou, Shiny Entei, and Shiny Suicune.
There are doubtless thousands - if not millions - of kids out there who actually know what those words mean, and by writing those previous words, I am now officially old.
There are several rules interested players can read here. Players must already have English-language copies of Pokémon games in their Diamond, Pearl, Platinum, HeartGold, or SoulSilver versions.
And just because, Voltron:
If there's one thing Call of Duty: Black Ops keeps trying to tell me, I think it's this: War is awesome.
Real war, of course, is far from that, but Treyarch's latest work isn't interested in painting any solemn pictures of the realities of battle. Instead, it uses American war history as the canvas for a wild experience that warms itself in the fires of explosive action-movie theatrics.
I've got two short reviews on two Ubisoft acronyms, one taking you back to WW2 and the other taking to the skies in hardware worth millions of dollars. Both are great alternatives to fielding your own army or air force, but whether they're worth the money is something that I wanted to find out.
