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By all appearances, Epic Games' conclusion to its Gears of War saga follows its predecessors tradition of chainsaw-bayonets, cover-based tactics and hulking characters. Some people say Gears of War can be too much on the "dudebro" side of things, and although they have a small point, Epic Games deserves a lot of credit for pioneering the cover -based mechanics that are pretty much standard in any game featuring a third-person perspective.
In my opinion, no one has done it quite as well since. I also got a kick out of the developer's introduction in the original's manual, which explained how a game of paintball led to a new approach to gameplay.
Gears of War 3 is an XBox 360 exclusive.
I use the word "surprisingly" because I know next to nothing about tennis. I know Roger Federer and Rafael Nadal are good players, I know John McEnroe had a temper and I know Ana Ivanovic is one of the world's best female players but probably gets more attention for her appearance. As far as tennis video games go, the last one I played featured Mario in the umpire's chair.
Despite my tennis ignorance, 2K Sports has succeeded in designing a game in which it is easy to learn the basics and play the game out of the box. What's more, the title seems to have enough of a learning curve to keep players coming back.
But for some gamers, 2K11 is the only option for a baseball title. PlayStation 3 owners can try the beloved MLB: The Show franchise, and The Show's 2011 edition is also in the marketplace. I've played a little bit of MLB 11 and it works. I'm approaching this review, however, from the point of view of an XBox 360 owner whose choice is between 2K11 or nothing.
From that perspective, 2K11 is OK for gamers who really want an MLB title, but frustrating moments and an over-complicated control scheme prevent the game from being as stellar as it could have been.
It's the game-winning Santonio Holmes touchdown from Super Bowl 43 - according to Tecmo Bowl. By the way, I haven't forgotten about Madden 10. Working on a review for this week.
We've all read, seen, or heard the reports about the Wii, albeit indirectly, breaking televisions and turning living rooms into obstacle courses. That strap on the control isn't just a gray tassel that you can hang your keys on while boxing Wii avatars, after all.
But what not a lot people may know is that it has also helped others as a part of their physical rehabilitation. The Madonna Rehabilitation Hospital in Nebraska is using the Wii as a part of their program in helping brain injury patients get back onto their feet as you can watch in this clip below:
They're not the only ones doing this, either, as a rehabilitation center in Norfolk has also incorporated it into their program. "Wiihab" seems to be catching on as hospitals and other medical centers are using Nintendo's console to help their patients.
Seeing the Wii used for something more than simple gaming is a refreshing twist to the stereotype that games are just for fun and with Microsoft's own full motion system for the Xbox 360, Natal, on its way, it will be interesting to see just how it might be put to similar use. Peripheral interfaces have come a long way since R.O.B. and the Lightgun for the NES, and so have the ideas that people have come up with in using them to heal as well as entertain.
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Even those who despise Nintendo's little white box and it's wacky waggle control system, have to agree that the original Wii Sports was a great title. It was easy to pick up, fun to play and even though it was an original IP, there was something about it that was very Nintendo. It was the game that defined the system and that demonstrated motion control as a viable way to play games, one that the other software giants have been desperately looking to emulate.
The problem with Wii Sports however was it's brevity. All of the sports (with the exception of boxing) were indeed a lot of fun, but the game lacked depth and with the absence of online multiplayer the game (and in a lot of cases the system) ended up in the back of closets or pushed under the sofa to collect dust. With the release of Wii Sports Resort (with the 3rd best opening week sales of any Wii game in Japan) it looks like the system might be finding it's way back into a lot of living rooms.
Jewish Journal writer Brad Greenberg posted it on his Facebook, and it leads to the LeBron 2010 blog, which features really shaky and blurry TMZ video of King James getting dunked on by youngster Jordan Crawford at his hoops camp recently. However, the video you see above actually comes from ebaumnation.com and makes the TMZ stuff look like poor surveillance video.
The story of how Nike (and possibly Bron Bron himself) had a tape of the dunk confiscated has become the stuff of legend. You'll see the dunk at about :35 into the video ... a solid, two-handed flush from Crawford (a Xavier freshman) off one foot that the King isn't able to stop.
My first thought ... that's it? The dunk itself looked like a solid piece of work against someone defending the rim, and that someone happened to be LeBron. Was it really worth all the trouble?
Think about this in comparison to the story of another legendary dunk, this one involving a guy by the name of James Felton, who was on the receiving end. The bringer of pain? Tracy McGrady, circa 1996. The dunk was chronicled in a great piece in ESPN the Magazine, and it served as a visceral catalyst for two careers.
Check out this description:
Entering the camp, McGrady was a 17-year-old mystery from central Florida, unmentioned on most top-500 recruiting lists. So everyone in the gym took notice as he slowed at the top of the key to wait for the much-hyped Felton. When the big man caught up, McGrady stared him down, then took off a couple of strides inside the free throw line. Felton jumped too, but just as his fingers grazed the ball palmed in his opponent's right hand, McGrady whipped it down to his waist. In the next instant, he grabbed it with his left and windmilled it through the hoop so fiercely that it should have dented the floor. By the time the unheralded prep landed, he was the next big thing. Dozens of fans and players tumbled onto the court, yelling and high-fiving, temporarily halting the game. All Felton could do was shake his head, scratch his cheek and try not to look the victim. But the damage was done. The country's most-sought-after big had been owned. "It was one of the best basketball moments of my life," recalls (Lamar) Odom. "An I'm-ready-to-get-drafted type of move. I'd never seen anyone do something like that, not even in the NBA."
Nearing the Toyota Center's exit 12 years later, T-Mac says, "After I made that dunk, I had chills running through my body. It put me on the map."
And knocked Felton off of it.
Now that sounds more fitting of oohs and ahhs, doesn't it? That's the video I want to see.
