EA Games today released “Gun Sonata,” a pack of downloadable mutliplayer maps for “Bulletstorm,” the ultraviolent and irreverent that has been in stores since Feb. 22
Epic Games and People Can Fly developed Bulletstorm. The DLC is available via XBox Live or PlayStation Network, and EA Games reports a PC release is forthcoming.
From the announcement:
will have access to three new maps for the game’s Anarchy multiplayer
mode, including the calamitous Sewers of Stygia, the abandoned Hotel
Elysium and the open spaces of Villa. In Anarchy multiplayer mode, teams
of up to four players fight together to survive waves of blood-thirsty
mutants while scoring skillpoints in order to advance. These new areas
provide a playground for gamers to work together to pull off
heart-stomping team skillshots as they decimate their foes with creative
mayhem mixed with an arsenal of the most gut-wrenching and unique
weapons to appear in a first-person shooter game.
Pack also includes two new Echo mode maps, including Crash Site and
Guns of Stygia, offering completely new challenges for those competing
to top personal high scores and global leaderboard rankings. In Echo
mode, Bulletstorm tracks and compares players’ scores through locations typically found in the campaign.
The DLC pack retails for 800 Microsoft Points for XBox 360 players or $9.99 American for PlayStation 3 aficionados.
Bulletstorm has a story, but you won’t be paying much attention to it or its testosterone-washed dialogue as you kick, slide, and shoot the naughty bits of your enemies – all in a drive to score points that can be used to upgrade your arsenal of destruction. It’s a wonderland of smashing, bashing, and lashing that doesn’t quite make it so much an FPS as a carnival sideshow gallery of kicking bags for adults. Continue reading →
Day Three was a relaxed day for us. Only a handful of appointments and the crowds were a little thinner as quite a few people decided to head home once they’ve gotten their fill of news. I don’t blame them. My feet at this point were turning to mush from all of the standing and walking, but the end was in sight. Almost. Today was a catch up day for anything interesting that I wanted to see for myself so we weren’t under any pressure to run from one booth to the other.
Then again, the Lakers were defending their title at the Staples Center that evening making getting out early something of a priority. When Angelinos tell you to go home instead of hanging around to see burning taxis win or lose, it’s probably good advice. Continue reading →
When a game is called Bulletstorm, I immediately think of haphazard and colorful death ballets like the Devil May Cry series or Bayonetta.
But in reading EA’s announcement of the title today, that doesn’t appear to be what we’re getting. Instead, it looks like we should expect an Unreal-engine fueled first-person shooter that plans to introduce the “skillshot” system. If you can’t tell by the name, it’s a gameplay element that focuses on creating chaos with one shot. I’m not sure if that means causing structures to crumble or being the catalyst for gigantic explosions.
For the story, here’s what EA had to say:
Bulletstorm tells the story of a futuristic confederation protected by an elite band of mercenaries: Dead Echo. When Dead Echo members Grayson Hunt and Ishi Sato learn they’ve been working for the wrong side, they’re betrayed by their commander and exiled to the far reaches of the galaxy. In Bulletstorm, Grayson and Ishi find themselves surrounded by hordes of mutants and flesh eating gangs in an abandoned paradise. They have two objectives: get off the planet alive, and exact revenge on the man who sent them there.
We’ll see in 2011. The game is slated to come out for the Xbox 360, PS3 and PC.