Developer Crytek joins a sad list that includes Electronic Arts and Valve to have a game of theirs leaked ahead of release. In this case, according to Rock, Paper, Shotgun, it’s a development build of Crysis 2 for the PC. The actual posting that had initially reported the leak is here on Facepunch. No, it doesn’t lead to where you can get it. It’s only a post from a reader that found it elsewhere and wanted to report it to others.
The actual game is scheduled to come out on March 22nd, but depending on how far along this particular build is, it could very well be close to what will be considered the “gold” copy that will go out for production. In other words, this is incredibly bad. To make things worse, sites including those above report that the build apparently has the game editor (for PCs), multiplayer, and the master key files for online authentication.
A post on the official Crysis forums by Crytek expresses their disappointment at the news and urges players to support the game when it comes out in March. With more than a few publishers and developers appearing to be looking for excuses to leave PC gaming in the dust, this leak can’t be helping.
According to Battlefield’s official blog, those bits are officially in for EA’s Battlefield 3. Yeah, I know MAG can support 256 players in their game, but there’s always something special about a Battlefield title that makes having 64 players on the field even more exciting.
Unfortunately, that’s only if you have a PC. Still, I remember when Battlefield 1942 on the PC had modded servers allowing for up to 64 players. The default was 32, but with a few tweaks – and enough horsepower – modders found ways around that limitation.
Even without 64 players on consoles, players on each platform (Xbox 360, PS3, and PCs) will still get jets and the ability to actually go prone which was something of a criticism with the previous Bad Company games when it was taken out. Sneaky players will finally get something new to crow about when they shoot the ankles out from beneath their enemies.
There’s no firm date yet aside from this Fall setting it up to be another painful pounding on everyone’s wallets all over again.
When Call of Duty first set out to take on EA’s Medal of Honor series in 2003, few would have guessed at the time that the ‘me too’ WW2 shooter would not only go on to trounce its rival but evolve expectations on what an FPS can deliver – especially online. Reinventing itself as Modern Warfare, the series then became something of a benchmark by which any contender to the throne purchased with the pixelized blood of countless Nazis and enemy mercenaries would be graded against.
But that didn’t stop EA from resurrecting the Medal of Honor series with a reboot, one that ripped its content from today’s headlines by taking players to Afghanistan against the Taliban and Al Qaeda as a Tier 1 Operator. For longtime fans, that’s not so far from when it had started out as Allied Assault on PCs years ago before devolving its formula into boss characters and floating icons. Continue reading →
Pro football and the Madden game franchise have been part of the same sports/pop culture fabric for more than two decades. You don’t spend that kind of time together without learning how to evolve.
The real thing has witnessed the growth of ideas like the West Coast Offense, spread formation and defensive schemes. The games have withstood everything from passing windows to passing cones to the ProTak animation system.
But in the end, it’s still about how good the football is, and in the case of “Madden NFL 11,” some of it’s better than it’s been in years. Continue reading →
Day Three was a relaxed day for us. Only a handful of appointments and the crowds were a little thinner as quite a few people decided to head home once they’ve gotten their fill of news. I don’t blame them. My feet at this point were turning to mush from all of the standing and walking, but the end was in sight. Almost. Today was a catch up day for anything interesting that I wanted to see for myself so we weren’t under any pressure to run from one booth to the other.
Then again, the Lakers were defending their title at the Staples Center that evening making getting out early something of a priority. When Angelinos tell you to go home instead of hanging around to see burning taxis win or lose, it’s probably good advice. Continue reading →
Day Two started off earlier, mainly due to the first day starting at noon. A few appointments were penciled in including another one with Activision who had given us a chance to check out the new True Crime. My brother was ready to hit most of those leaving me to wander the floor to take a look at what else was being shown. The first day was a brief tour in the West Hall. Now it was time to hit the South Hall where the third parties, and Microsoft, was lurking. Continue reading →
When a game is called Bulletstorm, I immediately think of haphazard and colorful death ballets like the Devil May Cry series or Bayonetta.
But in reading EA’s announcement of the title today, that doesn’t appear to be what we’re getting. Instead, it looks like we should expect an Unreal-engine fueled first-person shooter that plans to introduce the “skillshot” system. If you can’t tell by the name, it’s a gameplay element that focuses on creating chaos with one shot. I’m not sure if that means causing structures to crumble or being the catalyst for gigantic explosions.
For the story, here’s what EA had to say:
Bulletstorm tells the story of a futuristic confederation protected by an elite band of mercenaries: Dead Echo. When Dead Echo members Grayson Hunt and Ishi Sato learn they’ve been working for the wrong side, they’re betrayed by their commander and exiled to the far reaches of the galaxy. In Bulletstorm, Grayson and Ishi find themselves surrounded by hordes of mutants and flesh eating gangs in an abandoned paradise. They have two objectives: get off the planet alive, and exact revenge on the man who sent them there.
We’ll see in 2011. The game is slated to come out for the Xbox 360, PS3 and PC.
Time to prepare your PCs for death come Q4 2010. Enjoy the trailer. The shots and art are after the jump. The first two images after it are the screenshots, the next two are art pieces. Click on the images to see bigger versions. The girl singing scores moderately on the creepy scale.
Looking through the posts, there aren’t many people that were happy with the direction that the game had taken, the threadbare story that doesn’t quite answer everything, low unit caps, or the draconian DRM that will haunt your PC.
The success of Activision’s Modern Warfare franchise has made it the 400lb gorilla to beat on the battlefield for many developers. The record-smashing success of its sequel has also given many of its competitors pause, but EA DICE has been tweeting its own horn in positioning their own war machine as a convincing contender for the camoflauged crown. Whether it’s the lure of its vast maps and pedestrian-unfriendly vehicles, or in actually providing PC players with a basic online GUI, Bad Company 2’s action packed followup easily brings in plenty of reasons in kicking kill streaks to the curb. Continue reading →