Star Wars: The Old Republic beta weekend

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The Inquisitor looked at me expectantly, hoping to see what nugget of information I would pry loose from the victim strapped to the table. The man coolly went about his business while my prey writhed in fear of what was to come. But after a few words of calm and a promise of help, his will melted before this unexpected kindness. And I kept my word, seeing that he would leave Korriban’s tombs and its Academy politic far behind him.

I was Sith. Sith, with a heart of compassion for those that deserved it…and an unrelenting storm to those that did not.

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Review: Star Wars – The Force Unleashed II

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The Force Unleashed from Lucasarts is the kind of fantasy wish-fulfillment that franchise fans hope to see from their favorite worlds.

It’s also not the first time that Lucasarts had dabbled in giving players a chance to step into the robes of a Force wielder. But unlike the subtle nuances of Jedi Knight on PCs or Bioware and Obsidian’s take with Knights of the Old Republic, the Force Unleashed tramples the screen like a rabid rancor.

It’s unfettered by bothersome things like guns or a library of Force skills. Instead, it whittles the experience down to the bare essentials allowing jump-in Jedi to brazenly wield the Force as a god-like adept capable of delivering a beat down to Darth Vader and the Emperor.

I thought it was tremendous fun, though with a few rough edges – especially involving one Star Destroyer. But I liked it. It had a certain flamboyantly overpowering style that made it a Force flavored guilty pleasure in blasting countless Stormtroopers into the air again and again.

The Force Unleashed II, though, wasn’t quite the sequel that I was looking for.
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