Here’s a new trailer for Max Payne 3, a neo-noir set in Sao Paulo, Brazil.
The game is scheduled for a March 12 release date for PC, PlayStation 3 and XBox 360. By the looks of things, the developers are continuing the series’ tradition of turning the tough guy talk and gunfire up to 11.
Max Payne 3 will come out in March 2012, Rockstar games. The game is set for release on PC, PlayStation 3 and XBox 360.
Still haunted by the memories of his traumatic past, Max begins a new
life working private security protecting a wealthy industrialist and his
family in Sao Paulo, Brazil. When gangs target the family under his
protection, Max is forced to fight to save his clients and clear his
name, in a bid to, once and for all, rid himself of the demons that have
tortured him for far too long.
A true cross-studio collaboration between Rockstar Games’ global
development teams that picks up from where series creator Remedy
Entertainment’s Max Payne 2
left off, Max Payne 3 utilizes cutting edge technology for a seamless,
cinematic action experience, incorporating the latest advances in
Natural Motion physics as well as a brand new iteration of the Rockstar
Advanced Game Engine, resulting in highly-refined gameplay with an
extensive range of realistic weaponry, an intelligent cover system and
sophisticated Bullet-Time mechanic
The announcement signifies not only a new chapter for the modern noir franchise, but yet another upcoming game with the letter “3” in the title.
Max Payne 3, meet Gears of War 3 (Sept. 20 release date), Battlefield 3 (Oct. 25 release date), Uncharted 3 (Nov. 1 release date), Modern Warfare 3 (Nov. 8 release date) and Mass Effect 3 (March 6 release date).
Interesting. Rockstar Games, and not Remedy, is taking up the third installment of the saga involving the troubled cop who can move like Neo. I’ve always known the Max Payne franchise as charming, funny, extremely dark and among the shorter single-player experiences I’ve ever come across. I remember full conversations between mobsters that I refused to interrupt with my gunfire until they were finished. I even remember frickin’ “Lords and Ladies.”
I see that Rockstar’s vision of Max veers away from the rugged but somewhat youthful version in the earlier games. Instead, the pic above reminds me a little of Niko, the Serbian protagonist in the GTAIV. I’m also getting a Ray Stevenson from Punisher: Warzone vibe with this look, but I can’t tell if the dude’s bald. Because what we need, really, is another bald, scruffled badass.
It would be easy to assume all kinds of things about what Rockstar’s going to do with Max. Open world? Tons of missions? Quirky mini-games? Social commentary? Horrible things happening to people in gory fashion? I don’t know. However, I’ve never really had issues with the quality of Rockstar’s stuff, whether it’s Red Dead Revolver or Table Tennis. So if they screw it up, then by all means, pile on. Let’s wait until this game is made, though. And according to Rockstar, we’ll see it this winter.