Review: Sleeping Dogs (X360)

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Sleeping Dogs might never have come out if Square-Enix hadn’t snagged United Front Games’ latest project after Activision axed it. It was a bold move. The relatively young development house had only ModNation Racers to their name and they were working in territory urban sandbox specialists Rockstar and Volition called home. It wasn’t hard to see why Activision suddenly developed a case of cold feet over its prospects -  even when some of UFG’s members had cut their teeth within those same studios. But then again, no one thought that Rocksteady could pull off as legendary a take on the Dark Knight not once – but twice – with about as much on their resume, either.

UFG’s crime drama takes players to Hong Kong as Wei Chen, an undercover cop on loan from the States working to bring down the Sun On Yee triad. Having grown up along the city’s rough and tumble side streets before his family moved to America, his early education with the swagger and bark of its worst before graduating grade school make him a valuable weapon to his new HKPD boss. 
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Review: Red Dead Redemption

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Six-shooters, riding into the sunset and a steely-eyed lone hero walking slowly to the twang of Ennio Morricone-style music in the background — these are the things that come to mind when you think of Westerns.

Rockstar’s Red Dead Redemption knows this, but it also sports an acute awareness of time and culture. It finds a way to romanticize the days of the “Wild West” while ominously reminding us of the era’s mortality. It’s not content to simply be a Western for the gaming set, but a comprehensive, compelling ode to a bygone time.

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