Review: Vanquish (Xbox 360)

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Arcades back then were filled to the brim with row upon row of cutting edge excitement, the kind that ate quarters and tokens as if there was no tomorrow.

When new and fancier consoles arrived on the scene from Japan, Capcom, Konami, Sega, Data East, and many others would blister thumbs and recycle gamepads on an almost monthly basis with simple, action packed titles that warranted the price that they were sold at. In those days, it wasn’t so much how long a game would last than it was for simply having that kind of arcade fun at home without having to stand next to someone that hasn’t taken a bath in three days for an open spot.

And that’s what Vanquish has resurrected with its fast, frenetic, third person, kill-em-all action fest filled with ridiculously crazy explosions and a host of mini-bosses that shake the screen with their very presence. This is an unabashedly arcade tour de force for the console complete with online leaderboards and a scoring system challenging all comers to do better.
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