Review: Asura’s Wrath (X360)


Asura’s Wrath is an unusual game. It’s short, at around five or six hours, and heavily scripted with Quick Time Events telling you what to do. It’s a wash of chaos, blinding colors, and cosmic explosions interrupted only by a little story daring to pause the relentless face punching it delivers.

In some ways, it’s also like a series of anime episodes complete with “to be continued” in between each act as its Unreal Engine powered leads ponder their next step before launching into even more over-the-top madness. But with as much hand holding as there is, there’s fun to be found here.
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G1 Autobots, roll out!

A new trailer for the upcoming High Moon developed title, Transformers: War for Cybertron, has been making the rounds and one of the things that’s surprising about it is that everyone actually looks like a stylized Generation One character.

I’m actually happy that the designers are hitting the G1 designs again as a big fan of the original series. While I understand the positives that Michael Bay’s interpretations have done for the franchise in bringing it to a new generation, one of the things I wasn’t as much a fan of were the redesigns for the characters. Or in picking Hugo Weaving over Frank Welker for Megatron, but that’s just me.

Other fans haven’t been as forgiving, though. On the Transformers Wiki, there are even a few entries focusing on the terms that have come out in the wake of Beast Wars, the Armada series, and Bay’s films…terms like “trukk not munkey”, Pokeformers, and Bayformer, so it’s not unusual to see how much love (or hate) fans of either side have for the franchise. There are even those that take the extreme stance in standing forever vigilant against anything that might see it ruined FOREVER.

But the game looks like it’s going to try and bridge some of that with some fantastic action backed by old-school awesomeness. And Megatron doesn’t look like a walking splinter farm in this one, so I have hope.

If games were touched by God …


They’d look something like what the people at the Live Granades blog had in a post titled “If Christians Made Videogames like We Make Shirts.” You must see this and feel the power yourself. Be sure to leave your arrow on the picture to see the sweet captions.

Personally, I’m all about “God of Love.” If Jesus is rocking the pitchfork in the game, I am SO upgrading the crap out of it. Eat it, Blades of Chaos.

Check out the blog entry and pics right here.