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May 10, 2006
Checking out Konami and 'Spore'
Took a quick tour of the Konami booth. It was heavy on the portable stuff, but "Lunar Knights" stood out a little. It's similar to "Boktai," where the time of day makes a difference in the gameplay. This time, there are two characters, one each for the day and night. Also wanted to make sure the "Metal Gear Solid 4" trailer still rocked. It does. I forgot to mention in the last post that Snake has six months to live -- so he's old AND dying.
Also doubled back to EA to stare at "Spore," where you can essentially build creatures in a universe from scratch -- even from a cellular level. The six levels in the game are cell, creature, tribe, city, civilization and space. You can literally go from "primordial ooze to galactic god," as Virginia McArthur, one of "Spore's" designers, puts it. The creature editor looked very simple to use -- McArthur called it a mix "between Silly Putty and Mr. Potato Head." You can customize absolutely EVERYTHING. Pimp your creature. No word on a release, yet.
I'm off to Microsoft to see the next wave of 360 games. See you when I see you, which will be in a few hours.
Posted by Redmond Carolipio at May 10, 2006 1:32 PM
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Posted by: ed_jones at August 12, 2007 2:34 PM